TOC3 CHAMPIONSHIP POLL!!!
+39
Nirobi
linerage
Purtle
LineRiderGjert
MartinJulenissen
Kohuda
EAwazHere
JoaTrades
Kayped
Georgio_jc
Z_N-Freak
Hedgehogs4Me
TeamBlast
ZxGjReP
crash2burn
FlagCapper
doneyear
Binglinerider
Wizzy
GhostY
Orthuss
Painlobster
CamQuartr
IGotGreasyBalls
Commandercoke
TigerXLine
Derpinator
Smitsy
aspi33
Helios Pavonine
Cereal
Votale
Stickheadz32
Inukaza
Wolf_Spirit
Rafael
pure5152
iPi
rabid squirrel
43 posters
Page 3 of 5
Page 3 of 5 • 1, 2, 3, 4, 5
Which one is your favorite?
Re: TOC3 CHAMPIONSHIP POLL!!!
I say they both win. It was obvious BS was going to be here from the start, and almost the same for Incito. I commend the track makers for spending so much time on these two tracks and all the rest of the great tracks in ToC3 (there are indeed quite a few)
Kayped- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
IMO one isn't better than the other. Incito is among the very greatest quirks ever made and Breathtaking Silence is among the very greatest scenery tracks ever made. I find them to be almost incomparable. Great amounts of work were put into both but both are very diverse.
I vote for BS.
I vote for BS.
JoaTrades- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
EAwazHere wrote:two norwegians in the final. coincidence? i think not!
damn norwegians, germans, canadians and their lr skills
Cereal- Line Rider Legend
Re: TOC3 CHAMPIONSHIP POLL!!!
I just wish BS would have less monuments, so that they would show of more.
Especially at the last part, where he just throws a bunch of random (but epic) monuments together.
Especially at the last part, where he just throws a bunch of random (but epic) monuments together.
I'd say scening and tracking is equally difficult. So that we don't have to have this whole discussion once again...Wizzy wrote:aspi33 wrote:Ya, I wouldn't expectrabid squirrel wrote:I'm pretty sure that's not true for most people, you're just special that wayHedgehogs4Me wrote:That actually sounds about right for a modern quirk. >_<rabid squirrel wrote:even if you work uberfast, usually it takes a couple hours to draw a thousand lines of scenery, unless you're GhostY or Sorvius and draw lines all over the place as fast as you can. Soooo if we assume that BS is 300k, that would be about 500 hours minimum, or 3 hours a day for 5 months. And that's not counting the track.
feel free to prove me wrong, everyone else!most quirkers/mosttrack makerssceners to understand how much time and effort go into ascenery trackquirk especially one liketranscendental and bsthe Blends and the Cold Fusions (just saying).LrgHedge gets silly string and streamers
Wait, let's think about this for a minute. You're saying 2,000+ lines (on average) Vs. 100,000+ lines (If you were LRG or Techdawg or in Sorvius's situation, 700,000+ lines which is just rediculous ) is about the same amount of work/effort? And that excludes the actual track work in scenery tracks. I also don't mean to say track making doesn't take much effort, because it does. Lots. But not NEARLY as much as it takes to fully scene a track, and I'm not talking about the short 0:40 scenery tracks.
WUT.
Last edited by Kohuded on Fri Sep 24, 2010 8:21 am; edited 1 time in total
Kohuda- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
i'm not germanCereal wrote:EAwazHere wrote:two norwegians in the final. coincidence? i think not!
damn norwegians, germans, canadians and their lr skills
Re: TOC3 CHAMPIONSHIP POLL!!!
I've almost never been as inspired as I was while I made Incito. This says I was working at the same speed as GhostY scene, because it's unnaturally fast. And it took me around 4 months to complete. So yes, it's actually like that. Quirks are much harder work than people think.Wizzy wrote:aspi33 wrote:Ya, I wouldn't expectrabid squirrel wrote:I'm pretty sure that's not true for most people, you're just special that wayHedgehogs4Me wrote:That actually sounds about right for a modern quirk. >_<rabid squirrel wrote:even if you work uberfast, usually it takes a couple hours to draw a thousand lines of scenery, unless you're GhostY or Sorvius and draw lines all over the place as fast as you can. Soooo if we assume that BS is 300k, that would be about 500 hours minimum, or 3 hours a day for 5 months. And that's not counting the track.
feel free to prove me wrong, everyone else!most quirkers/mosttrack makerssceners to understand how much time and effort go into ascenery trackquirk especially one liketranscendental and bsthe Blends and the Cold Fusions (just saying).LrgHedge gets silly string and streamers
Wait, let's think about this for a minute. You're saying 2,000+ lines (on average) Vs. 100,000+ lines (If you were LRG or Techdawg or in Sorvius's situation, 700,000+ lines which is just rediculous ) is about the same amount of work/effort? And that excludes the actual track work in scenery tracks. I also don't mean to say track making doesn't take much effort, because it does. Lots. But not NEARLY as much as it takes to fully scene a track, and I'm not talking about the short 0:40 scenery tracks.
WUT.
Eg. I can't believe Bjerre actually finished Prime Blend. Another example given: I can't believe how much of Blue Champion IGGB made. It's some gigantic masterpieces.
Re: TOC3 CHAMPIONSHIP POLL!!!
^ya, everytime I release one of my max 1 min tracks I'm like "how the f#%k do people make such long tracks.."
Also, considering BC was unfinished I'm totally confused.
Also, considering BC was unfinished I'm totally confused.
Georgio_jc- Line Rider Legend
Re: TOC3 CHAMPIONSHIP POLL!!!
Georgio_jc wrote:^ya, everytime I release one of my max 1 min tracks I'm like "how the f#%k do people make such long tracks.."
Also, considering BC was unfinished I'm totally confused.
I do it by forcing myself to do only the track I want. If I start another serious one, then I start losing inspiration
On Topic: I've decided not to vote for either of them.
iPi- Member
- Manualologist
Re: TOC3 CHAMPIONSHIP POLL!!!
I think scenery takes more effort but only if your like one of the best sceners ever who spends like a minuit on each line If not, scenery and quirk are about the same, because although scenery have like a bajillion times more lines, some lines can be slightly out of place and it would still look good, but if you did that with a quirk there is a 95%+ chance something will go wrong
Smitsy- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
wat is this I don't evenSmit5y wrote:I think scenery takes more effort but only if your like one of the best sceners ever who spends like a minuit on each line If not, scenery and quirk are about the same, because although scenery have like a bajillion times more lines, some lines can be slightly out of place and it would still look good, but if you did that with a quirk there is a 95%+ chance something will go wrong
Re: TOC3 CHAMPIONSHIP POLL!!!
^ Yeah, I'm afraid I'm going to have to disagree with you Smitsy. Not belittling quirkers, but mhmmmm...
Commandercoke- Line Rider Legend
Re: TOC3 CHAMPIONSHIP POLL!!!
Wow, i didnt think id get such a reaction. Its just my opinion guys
Smitsy- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
My view on quirk vs. scenery tracks is the best because herp derp derp derp derp.
Just vote for the track you like the best. In the words of the great, wise philosopher avril lavigne, "why you gotta go and make things so complicated?"
Just vote for the track you like the best. In the words of the great, wise philosopher avril lavigne, "why you gotta go and make things so complicated?"
Painlobster- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
Why does this dicussion always come up in those polls? It was exactly the same when it was MA vs. PoL.
I've both scened and made quirks (even tho that's been a while since, and I was never really good at it). But yeah, my view on quirk vs. scenery:
Yes, scenery takes ages, it's hard to get stuff right (especially when you're a perfectionist, which I know alot of us are). And there are a ton more lines in scenery than in quirk. But, when you scene, you often repeat stuff (like shading, or objects). And that goes fast, and is easy as hell when you get into it. With quirking, you have to get every single line 100% right, and I tend to get frustrated way faster with quirk than I do with scenery. So even tho everyone thinks scenery takes more patience, I'd say quick takes ALOT of patience too. If not more. On the other hand, scenery projects usually takes longer to make than quirks. So that makes it harder, right? No. There is one reason why scenery takes so long to make, and that is lag. Cause it slows down everything, and you get sick of it, so you take longer breaks. If I had no lag or error scripts, I could make BS in the time Aspi made Incito. So I'd say they're equal. Your vote should be for the track you enjoyed watching the most. Forget how much time or effort it took.
(Btw, big thanks to everyone who voted for me! I love you!)
I've both scened and made quirks (even tho that's been a while since, and I was never really good at it). But yeah, my view on quirk vs. scenery:
Yes, scenery takes ages, it's hard to get stuff right (especially when you're a perfectionist, which I know alot of us are). And there are a ton more lines in scenery than in quirk. But, when you scene, you often repeat stuff (like shading, or objects). And that goes fast, and is easy as hell when you get into it. With quirking, you have to get every single line 100% right, and I tend to get frustrated way faster with quirk than I do with scenery. So even tho everyone thinks scenery takes more patience, I'd say quick takes ALOT of patience too. If not more. On the other hand, scenery projects usually takes longer to make than quirks. So that makes it harder, right? No. There is one reason why scenery takes so long to make, and that is lag. Cause it slows down everything, and you get sick of it, so you take longer breaks. If I had no lag or error scripts, I could make BS in the time Aspi made Incito. So I'd say they're equal. Your vote should be for the track you enjoyed watching the most. Forget how much time or effort it took.
(Btw, big thanks to everyone who voted for me! I love you!)
LineRiderGjert- Line Rider Legend
Re: TOC3 CHAMPIONSHIP POLL!!!
I take it you don't want me to snipe flagcapper in the face?LineRiderGjert wrote:Why does this dicussion always come up in those polls? It was exactly the same when it was MA vs. PoL.
I've both scened and made quirks (even tho that's been a while since, and I was never really good at it). But yeah, my view on quirk vs. scenery:
Yes, scenery takes ages, it's hard to get stuff right (especially when you're a perfectionist, which I know alot of us are). And there are a ton more lines in scenery than in quirk. But, when you scene, you often repeat stuff (like shading, or objects). And that goes fast, and is easy as hell when you get into it. With quirking, you have to get every single line 100% right, and I tend to get frustrated way faster with quirk than I do with scenery. So even tho everyone thinks scenery takes more patience, I'd say quick takes ALOT of patience too. If not more. On the other hand, scenery projects usually takes longer to make than quirks. So that makes it harder, right? No. There is one reason why scenery takes so long to make, and that is lag. Cause it slows down everything, and you get sick of it, so you take longer breaks. If I had no lag or error scripts, I could make BS in the time Aspi made Incito. So I'd say they're equal. Your vote should be for the track you enjoyed watching the most. Forget how much time or effort it took.
(Btw, big thanks to everyone who voted for me! I love you!)
Wizzy- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
rabid squirrel wrote:wat is this I don't evenSmit5y wrote:I think scenery takes more effort but only if your like one of the best sceners ever who spends like a minuit on each line If not, scenery and quirk are about the same, because although scenery have like a bajillion times more lines, some lines can be slightly out of place and it would still look good, but if you did that with a quirk there is a 95%+ chance something will go wrong
That post was just wrong in two different ways.Smit5y wrote:Wow, i didnt think id get such a reaction. Its just my opinion guys
1. the best sceners don't spend 1 minute on a line, that would just be stupid. Ghosty spends like 2 seconds per line in some shading sections. The best sceners are often the fastest.
2. you make it sound like you make a quirk the same way you make scenery except you take longer on each line, which is just false. Scenery you might press play every thousand lines, track you basically have to press play after every line to test it, and usually you press play dozens of times per line.
Re: TOC3 CHAMPIONSHIP POLL!!!
I was bieng kinda sarcastic with the line a minuit thing, it was sybolising an absolute perfectionist
Smitsy- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
rabid squirrel wrote:rabid squirrel wrote:wat is this I don't evenSmit5y wrote:I think scenery takes more effort but only if your like one of the best sceners ever who spends like a minuit on each line If not, scenery and quirk are about the same, because although scenery have like a bajillion times more lines, some lines can be slightly out of place and it would still look good, but if you did that with a quirk there is a 95%+ chance something will go wrongThat post was just wrong in two different ways.Smit5y wrote:Wow, i didnt think id get such a reaction. Its just my opinion guys
1. the best sceners don't spend 1 minute on a line, that would just be stupid. Ghosty spends like 2 seconds per line in some shading sections. The best sceners are often the fastest.
2. you make it sound like you make a quirk the same way you make scenery except you take longer on each line, which is just false. Scenery you might press play every thousand lines, track you basically have to press play after every line to test it, and usually you press play dozens of times per line.
Well you also have to keep in mind that not everybody makes tracks the same way, so that's a general statement.
Wizzy- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
Well then, here we go.
Thanking LRG in advanced before the next art, because he saved me the time of typing almost this exact thing. Reading a whole thread ftw!
Here is part of the answer/response to what you say above.
The other part is that you mentioned effort/work.
Effort/work = /= amount of time put into something. It is a very important factor yes, but that isn't the only component.
1. Flagcapper is an intelligent person and if the case was made that he 'comprehended' what you said incorrectly, it is either you 'comprehending' what he said incorrectly or you writing in a manner that makes it difficult to understand what you are trying to actually say.
2.Yes, he did say incito was better because of the structuring and bs didn't yadayada. Him saying "I'm not saying it shouldn't win TOC. TOC is, after all, just people's opinion. I personally didn't enjoy it as much as everyone else though." has nothing to do with him comprehending what you said the wrong way. You said that you don't need structure to win TOC, which is correct.
You also said that the results are pretty clear, which is not necessarily correct at all.
"then I said structure doesn't make a track better because bs won and incito didn't" No you didn't. Or rather, it is not a CLEAR result that structuring makes a track better because it is people's opinions. So there is no 'better'.
3. You say BS already won, which isn't actually true yet.
4. Your edit made me sick. A permanent Muslim? Really? Are you THAT ignorant?
Seriously, that last part really disturbed/made me lose a lot of respect for you. I don't care what kind of 'joke' that is, that's just stupid and wrong.
In other news, I am not sure whom I would wish to vote for.
As I believe Wolf Spirit said earlier, I thought the track had nice music sync. Who makes you the one to decide if BC is a good example or not?Wizzy wrote:Georgio_jc wrote:..another great example would be Blue Champion.
Actually no, music sync wise, that is definitely not a good example. The structure it had was also meh because it started out slow got fast back to slow back to fast then end. It's more like beginning middle middle end. (I could be wrong, I haven't watched it in a while)
Wizzy wrote:
Wait, let's think about this for a minute. You're saying 2,000+ lines (on average) Vs. 100,000+ lines (If you were LRG or Techdawg or in Sorvius's situation, 700,000+ lines which is just rediculous ) is about the same amount of work/effort? And that excludes the actual track work in scenery tracks. I also don't mean to say track making doesn't take much effort, because it does. Lots. But not NEARLY as much as it takes to fully scene a track, and I'm not talking about the short 0:40 scenery tracks.
WUT.
Thanking LRG in advanced before the next art, because he saved me the time of typing almost this exact thing. Reading a whole thread ftw!
Here is part of the answer/response to what you say above.
LineRiderGjert wrote:
Yes, scenery takes ages, it's hard to get stuff right (especially when you're a perfectionist, which I know alot of us are). And there are a ton more lines in scenery than in quirk. But, when you scene, you often repeat stuff (like shading, or objects). And that goes fast, and is easy as hell when you get into it. With quirking, you have to get every single line 100% right, and I tend to get frustrated way faster with quirk than I do with scenery. So even tho everyone thinks scenery takes more patience, I'd say quick takes ALOT of patience too. If not more. On the other hand, scenery projects usually takes longer to make than quirks. So that makes it harder, right? No. There is one reason why scenery takes so long to make, and that is lag. Cause it slows down everything, and you get sick of it, so you take longer breaks. If I had no lag or error scripts, I could make BS in the time Aspi made Incito. So I'd say they're equal. Your vote should be for the track you enjoyed watching the most. Forget how much time or effort it took.
The other part is that you mentioned effort/work.
Effort/work = /= amount of time put into something. It is a very important factor yes, but that isn't the only component.
Wizzy wrote:well ya but you said incito was better because it had structuring and bs didn't, then I said structure doesn't make a track better because bs won and incito didn't lern2comprehensionriteFlagCapper wrote:I'm not saying it shouldn't win TOC. TOC is, after all, just people's opinion. I personally didn't enjoy it as much as everyone else though.Wizzy wrote:I agree with BS not really having any structure or rather 'format' it follow such as beg. mid. end.
as previously stated it is just a montage of short tracks with crazy scenery, but it just goes to show, you don't need structure to win the ToC So I don't think it's really necessary to argue why a track with structuring is better than one without, because the results are pretty clear.
Edit: Seriously, LRG. Just give me the word and I'll turn him into a permanent Muslim
1. Flagcapper is an intelligent person and if the case was made that he 'comprehended' what you said incorrectly, it is either you 'comprehending' what he said incorrectly or you writing in a manner that makes it difficult to understand what you are trying to actually say.
2.Yes, he did say incito was better because of the structuring and bs didn't yadayada. Him saying "I'm not saying it shouldn't win TOC. TOC is, after all, just people's opinion. I personally didn't enjoy it as much as everyone else though." has nothing to do with him comprehending what you said the wrong way. You said that you don't need structure to win TOC, which is correct.
You also said that the results are pretty clear, which is not necessarily correct at all.
"then I said structure doesn't make a track better because bs won and incito didn't" No you didn't. Or rather, it is not a CLEAR result that structuring makes a track better because it is people's opinions. So there is no 'better'.
3. You say BS already won, which isn't actually true yet.
4. Your edit made me sick. A permanent Muslim? Really? Are you THAT ignorant?
Seriously, that last part really disturbed/made me lose a lot of respect for you. I don't care what kind of 'joke' that is, that's just stupid and wrong.
In other news, I am not sure whom I would wish to vote for.
Re: TOC3 CHAMPIONSHIP POLL!!!
Purtle wrote:Well then, here we go.As I believe Wolf Spirit said earlier, I thought the track had nice music sync. Who makes you the one to decide if BC is a good example or not?Wizzy wrote:Georgio_jc wrote:..another great example would be Blue Champion.
Actually no, music sync wise, that is definitely not a good example. The structure it had was also meh because it started out slow got fast back to slow back to fast then end. It's more like beginning middle middle end. (I could be wrong, I haven't watched it in a while)Wizzy wrote:
Wait, let's think about this for a minute. You're saying 2,000+ lines (on average) Vs. 100,000+ lines (If you were LRG or Techdawg or in Sorvius's situation, 700,000+ lines which is just rediculous ) is about the same amount of work/effort? And that excludes the actual track work in scenery tracks. I also don't mean to say track making doesn't take much effort, because it does. Lots. But not NEARLY as much as it takes to fully scene a track, and I'm not talking about the short 0:40 scenery tracks.
WUT.
Thanking LRG in advanced before the next art, because he saved me the time of typing almost this exact thing. Reading a whole thread ftw!
Here is part of the answer/response to what you say above.LineRiderGjert wrote:
Yes, scenery takes ages, it's hard to get stuff right (especially when you're a perfectionist, which I know alot of us are). And there are a ton more lines in scenery than in quirk. But, when you scene, you often repeat stuff (like shading, or objects). And that goes fast, and is easy as hell when you get into it. With quirking, you have to get every single line 100% right, and I tend to get frustrated way faster with quirk than I do with scenery. So even tho everyone thinks scenery takes more patience, I'd say quick takes ALOT of patience too. If not more. On the other hand, scenery projects usually takes longer to make than quirks. So that makes it harder, right? No. There is one reason why scenery takes so long to make, and that is lag. Cause it slows down everything, and you get sick of it, so you take longer breaks. If I had no lag or error scripts, I could make BS in the time Aspi made Incito. So I'd say they're equal. Your vote should be for the track you enjoyed watching the most. Forget how much time or effort it took.
The other part is that you mentioned effort/work.
Effort/work = /= amount of time put into something. It is a very important factor yes, but that isn't the only component.Wizzy wrote:well ya but you said incito was better because it had structuring and bs didn't, then I said structure doesn't make a track better because bs won and incito didn't lern2comprehensionriteFlagCapper wrote:I'm not saying it shouldn't win TOC. TOC is, after all, just people's opinion. I personally didn't enjoy it as much as everyone else though.Wizzy wrote:I agree with BS not really having any structure or rather 'format' it follow such as beg. mid. end.
as previously stated it is just a montage of short tracks with crazy scenery, but it just goes to show, you don't need structure to win the ToC So I don't think it's really necessary to argue why a track with structuring is better than one without, because the results are pretty clear.
Edit: Seriously, LRG. Just give me the word and I'll turn him into a permanent Muslim
1. Flagcapper is an intelligent person and if the case was made that he 'comprehended' what you said incorrectly, it is either you 'comprehending' what he said incorrectly or you writing in a manner that makes it difficult to understand what you are trying to actually say.
2.Yes, he did say incito was better because of the structuring and bs didn't yadayada. Him saying "I'm not saying it shouldn't win TOC. TOC is, after all, just people's opinion. I personally didn't enjoy it as much as everyone else though." has nothing to do with him comprehending what you said the wrong way. You said that you don't need structure to win TOC, which is correct.
You also said that the results are pretty clear, which is not necessarily correct at all.
"then I said structure doesn't make a track better because bs won and incito didn't" No you didn't. Or rather, it is not a CLEAR result that structuring makes a track better because it is people's opinions. So there is no 'better'.
3. You say BS already won, which isn't actually true yet.
4. Your edit made me sick. A permanent Muslim? Really? Are you THAT ignorant?
Seriously, that last part really disturbed/made me lose a lot of respect for you. I don't care what kind of 'joke' that is, that's just stupid and wrong.
In other news, I am not sure whom I would wish to vote for.
i laughed at wizzy's and your's post. ur 1st point was correct, ur second point is kinda obviously, 3rd is wrong because there's only about a couple of ppl in wrtl and the votes piled up are already about 70% or more ppl. 4th, i laugh. i liked his joke
linerage- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
linerage wrote:i laughed at wizzy's and your's post. ur 1st point was correct, ur second point is kinda obviously, 3rd is wrong because there's only about a couple of ppl in wrtl and the votes piled up are already about 70% or more ppl. 4th, i laugh. i liked his joke
PPTs third point actually isn't wrong because the poll is still open. UH DUH. It's highly unlikely that Incito will make a comeback, but nobody has won until the poll closes. So shut up. Nobody talks to my Purtle like that.
As for the Muslim comment, idk, that's just... *shakes head and walks away*
Nirobi- Member
Re: TOC3 CHAMPIONSHIP POLL!!!
Nirobi wrote:linerage wrote:i laughed at wizzy's and your's post. ur 1st point was correct, ur second point is kinda obviously, 3rd is wrong because there's only about a couple of ppl in wrtl and the votes piled up are already about 70% or more ppl. 4th, i laugh. i liked his joke
Nobody talks to my Purtle like that.
Yobanjojoe- Member
- swag
Re: TOC3 CHAMPIONSHIP POLL!!!
Incito has a too little chance of winning to win. That's all I'm gonna say for now. BS deserves to win.
Helios Pavonine- Member
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» What tracks would you like to see in ToC3?
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