Line Rider: Advanced alpha r1.51 [December 30] Line Properties
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Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
I actually am quite familiar with computer science at a surface level but not to the point that I made that connection. Thank you so much! Holy shit.
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
The title of this changed from 1.5 to 1.51, but I didn't see an update post. What is new in 1.51?
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
The main post has patch notes.rabid squirrel wrote:The title of this changed from 1.5 to 1.51, but I didn't see an update post. What is new in 1.51?
Zoomed out snapping is better though.
JealousCloud- Member
- see you, space cowboy...
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
How I feel asking for feature requests or mentioning bugs:
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
No! You're definitely not ignored, there's just a lot on my plate. And with linerider, right now I'm really concerned about optimizing the renderer, especially for low end computers.Dapianokid wrote:How I feel asking for feature requests or mentioning bugs:
JealousCloud- Member
- see you, space cowboy...
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Just saw the patreon in the OP!
I don't know if you know this, but the first goal of my patreon is to pay developers once I hit that point, and you're first on the list. Hoping that happens somewhat soon!
I don't know if you know this, but the first goal of my patreon is to pay developers once I hit that point, and you're first on the list. Hoping that happens somewhat soon!
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Oh, Lone. You're wonderful. I just feel weird trying to explain my ideas, and I feel ungrateful
I love this project so much.
I love this project so much.
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
is there a hotkey for moving the camera around when paused? sorry if this has been asked before
Chuggers- Member
- villainous quirker
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Good suggestion, I think I asked about this a long time ago and then forgot about it. I think I just click on the button with the mouse which is probably not really an ideal workflow.Chuggers wrote:is there a hotkey for moving the camera around when paused? sorry if this has been asked before
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
yeah, it scares the hell out of me too when i unpause and i hear the loudest song in existance
EDIT: also wanted to know if there was a hotkey for ignoring flag and playing the track from the beginning, like how you could hold "a" in flash player versions to do so
EDIT: also wanted to know if there was a hotkey for ignoring flag and playing the track from the beginning, like how you could hold "a" in flash player versions to do so
Chuggers- Member
- villainous quirker
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
would everyone else be on board with being able to adjust bosh's rotation at the starting position? thaaat would be amazing
hypothet- Member
- don't read this
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
^ very progressive idea!
Also chuggers, it's alt+y
Also chuggers, it's alt+y
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Is there a way to put the window in full screen mode for recording purposes? using standalone flash player you can press ctrl-f to give you full screen instead of just a maximized window that still has the menu bar at the very top of the screen.
SethComposerGuy- Line Rider Legend
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
is there a running list of hotkeys?
secondarily, is there a way to adjust the connected endpoints of snapped lines without sacrificing the current functionality of the line adjust tool?
as in, _._ , adjusting that dot so that both lines move
I don't want to bloat the program or anything, but concerning curves, the line adjust tool is largely useless afaik?
secondarily, is there a way to adjust the connected endpoints of snapped lines without sacrificing the current functionality of the line adjust tool?
as in, _._ , adjusting that dot so that both lines move
I don't want to bloat the program or anything, but concerning curves, the line adjust tool is largely useless afaik?
hypothet- Member
- don't read this
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
@hypothet
help.docx. I'm considering phasing it out since people don't read it... Might create a proper tutorial in-game and stuff.
Curve thing might end up here in 1.6
help.docx. I'm considering phasing it out since people don't read it... Might create a proper tutorial in-game and stuff.
Curve thing might end up here in 1.6
JealousCloud- Member
- see you, space cowboy...
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
using this for everything from now on
pixx- Member
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
pixx wrote:using this for everything from now on
ME TOO IT'S SO FUN
OTDE- Administrator
- the postham mindset
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
lkay I read the tutorial but it's not encoded right I guess
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
I just want to say that my archival work with .sols has been made approximately 10x faster with LRA, so yeah thanks!
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
(La référence d'objet n'est pas définie à une instance d'un objet. = The object referenced isn't defined to an instance of an object.)
Happens when I try to use the line adjust tool. Help.
btw: I installed the 1.51 version 2 days ago, made a first track using that function without problem.
Today, I've put a song in the Songs folder, didn't load at all and made the playback choppy. That may not be related.
Last edited by Noname219 on Wed Jan 20, 2016 11:14 pm; edited 1 time in total
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Fantastic work on the build man, great stuff. Running a retina macbook pro over here & the GUI doesn't scale meaning all of the menus are almost unreadable. Also, had 3 crashes so far, any way I can get a log to you? It's not showing up in diagnostic reports or crash reporter
Blesshiscottonsocks- Line Rider Legend
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
Not sure if this has been said before, but everything besides the cursor and linecount doesnt pick up when i do a game capture on obs
it works when i use monitor capture though
it works when i use monitor capture though
Chuggers- Member
- villainous quirker
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
I have this same problem. OBS doesn't like like it for some reason, but dxtory picks it up fine.Chuggers wrote:Not sure if this has been said before, but everything besides the cursor and linecount doesnt pick up when i do a game capture on obs
it works when i use monitor capture though
theacp127- Member
- trying real hard
Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties
I'll look into itNoname219 wrote:
(La référence d'objet n'est pas définie à une instance d'un objet. = The object referenced isn't defined to an instance of an object.)
Happens when I try to use the line adjust tool. Help.
btw: I installed the 1.51 version 2 days ago, made a first track using that function without problem.
Today, I've put a song in the Songs folder, didn't load at all and made the playback choppy. That may not be related.
What file format is the song, and is your computer any good?
It's unusual for the game to crash without reporting it to you like the screenshot above noname sent in. Could it be because of how you're running it? (Mono, wine, whatever.) Mono should work.Blesshiscottonsocks wrote:Fantastic work on the build man, great stuff. Running a retina macbook pro over here & the GUI doesn't scale meaning all of the menus are almost unreadable. Also, had 3 crashes so far, any way I can get a log to you? It's not showing up in diagnostic reports or crash reporter
What's weird to me is the linecount does show. i can look into it but it might simply be because this doesn't use direct x.Chuggers wrote:Not sure if this has been said before, but everything besides the cursor and linecount doesnt pick up when i do a game capture on obs
it works when i use monitor capture though
JealousCloud- Member
- see you, space cowboy...
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