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Line Rider: Advanced alpha r1.51 [December 30] Line Properties

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Line Rider: Advanced alpha r1.51 [December 30] Line Properties - Page 5 Empty Re: Line Rider: Advanced alpha r1.51 [December 30] Line Properties

Post by JealousCloud Sat Sep 19, 2015 5:24 pm

Plenty of fixes coming soon; apologies.
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Post by JealousCloud Mon Sep 28, 2015 5:30 pm

1.31 out. Read the notes. Music sync should be fixed, if anyone has issues still please post here.
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Post by hypothet Mon Sep 28, 2015 6:02 pm

yay! thank you!
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Post by anton Mon Sep 28, 2015 6:40 pm

WOOOHOOOO!! You da best B)
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Post by efrazable Mon Sep 28, 2015 6:50 pm

works4me, but there's still no uber color.
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Post by Lukking Tue Sep 29, 2015 1:42 am

Your da best 8D
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Post by hypothet Sun Oct 18, 2015 12:48 pm

arrow keys to toggle between frames would be amazing
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Post by theacp127 Sun Oct 18, 2015 1:38 pm

hypothet wrote:arrow keys to toggle between frames would be amazing
He already did that in the new update I'm pretty sure. It works for me.
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Post by hypothet Sun Oct 18, 2015 4:54 pm

ahh

well

accidentally the old version
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Post by TeamBlast Mon Oct 19, 2015 2:08 am

Can you add an automatic slow-mo feature? Doubt it'd be hard.
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Post by anton Mon Oct 19, 2015 9:07 am

TeamBlast wrote:Can you add an automatic slow-mo feature? Doubt it'd be hard.
Shift+Y
Or you can set the playback speed to 0,025x
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Post by ScrungleBlumpkus Mon Oct 19, 2015 9:30 am

There's a momentum vectors setting?!
Holy fucking christ
I DREAMT of this
I need to get back into LR
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Post by anton Mon Oct 26, 2015 1:46 pm

Dapianokid wrote:
I need to get back into LR
Inverted Onoz Inverted Onoz
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Post by anton Wed Nov 11, 2015 3:01 pm

Double post cause fuck everything.
Line Rider: Advanced alpha r1.51 [December 30] Line Properties - Page 5 OEx1NMm
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Post by mmtunligit Sat Nov 14, 2015 8:01 pm

Hi, I was just wondering, is there an auto slow-mo setting, and if not, could you implement one?
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Post by Yobanjojoe Sat Nov 14, 2015 11:46 pm

Anton wrote:
TeamBlast wrote:Can you add an automatic slow-mo feature? Doubt it'd be hard.
Shift+Y
Or you can set the playback speed to 0,025x
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swag


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Post by rabid squirrel Tue Nov 17, 2015 11:23 pm

I've decided to consolidate my feature requests. Some of these I've told you about, some are new. Just want to get then written down.

1. Preview mode (turns all lines black without pressing play. super helpful for scenery)
2. 1-click dots with pencil tool
3. Zooming is awkward at long distances.
4. Some sort of jump to specific zoom feature would be super helpful. I often like to scene at a specific zoom, for example. Or I might want to record at a specific zoom and don't want to have to draw a green box at the correct zoom level and then try to delicately scroll to match it. And ideally I'd like it to be less constricting than the numbering system in place where 5 is already pretty darn zoomed in.
5. 75% (aka 30fps) option? This is the speed I often like to record scenery tracks at because it gives you a little more time to see everything, feels a little more smooth, and youtube videos don't drop frames in 360p or 480p. (this is the speed I used for driftwood and all of the Community Scenery Projects, aka RabidSmooth)
6. Ability to zoom smoothly during playback. For recording purposes.
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Post by anton Wed Nov 25, 2015 4:02 pm

I've crashed several times the past two weeks, I've had days where I've crashed more than once and I've had days where I don't crash at all.

I can provide little help but a screenshot of what happens
http://prntscr.com/96wumb
At this point it just freezes entierly. The blue circle in the upper right corner stops and I have to force stop the program. It doesn't autosave, so I tend to loose a couple of seconds of work every time.
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Post by JealousCloud Wed Nov 25, 2015 6:29 pm

Anton wrote:I've crashed several times the past two weeks, I've had days where I've crashed more than once and I've had days where I don't crash at all.

I can provide little help but a screenshot of what happens
http://prntscr.com/96wumb
At this point it just freezes entierly. The blue circle in the upper right corner stops and I have to force stop the program. It doesn't autosave, so I tend to loose a couple of seconds of work every time.
Thanks, this indicates a deadlock. I'll see what I can do.
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Post by JealousCloud Thu Nov 26, 2015 3:23 am

1.4 is out. Big patch. Scary.
Added so many things that I may have broken something or rather, so please report any bugs you find.

patch 1.31->1.4
tab varies line intensity
red lines now have varying intensity. Right click the red line color box to change intensity between 1x, 2x, and 3x.
playing around with scarf graphic on the model. Still not final, really.
changed around zooming
scenery line thickness: 0.5x, 1x, 2x, and 3x.
line adjust shows angle
75% playback
recording mode settings
ctrl+P opens preferences
backend fps changes. Most notably, reduced redundant frames causing the game to render playback at 60FPS at a complete waste.
preview mode setting
scenery dots using the pencil tool
home/end button send you to the first and last line, respectively.
Z and X function like in LR beta 2 for zooming

I also maaay have broken everything, or something. I'm sure there are also some undocumented changes too.


Last edited by LoneVampire on Thu Nov 26, 2015 3:39 am; edited 1 time in total
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Post by rabid squirrel Thu Nov 26, 2015 3:38 am

I think you forgot to mention that it is now fully functional on mac


Last edited by rabid squirrel on Thu Nov 26, 2015 3:48 am; edited 2 times in total
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Post by JealousCloud Thu Nov 26, 2015 3:41 am

Oh yeah, that too.

But nah, it was always functional on mac. It just took a little work to make it easy for everyone to run it. I added a mac specific version in the main post, also.
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Post by rabid squirrel Thu Nov 26, 2015 3:49 am

Just gonna dump this here

Spoiler:

Just my opinion
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Post by mhenr18 Thu Nov 26, 2015 5:50 am

Rabid, it's not like the changes have been made in a way that means you can't create a B2 track with LR:A.

It's not uncommon to see people talking about hitting the limits of B2, so I don't see what's wrong with playing around with new concepts. LR has never been about completely arbitrary restrictions on what features and bugs are "allowed". Even in the one place where there was one (the lack of an eraser), fsk changed his mind due to people hitting the limits of what was possible and wanting more.

Hell, in fsk's unreleased version he put *wind* lines in. Compared to that, a variation in accel line power and line thickness is nothing!


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Post by anton Thu Nov 26, 2015 6:01 am

If the download link doesn't work, disable AdBlock
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