Fauxfyre's Previews - All blue manual barrel roll flippy stuff
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Fauxfyre
28 posters
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
You can. May the power of Shammies descend upon you, and you make your tracks in record time.
Opal Rider- Moderator
- Aestetikally appealing
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Harness the powers of the vibe, and use them obliterate the competition. May the vibe be with you.
Wizzy- Member
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
I've relearned how much I love fast-paced fling quirk again. In case you're wondering, that's an inv hand, into an inv hand & foot asdf, roll into an alternating-hand asdf. This is the first track I've made in a long time that I'm not music syncing, so I don't know how long I really want to make it, probably just going to go until Unleashed comes out.
So, I made Rarity shorter than I planned (will explain once Wolf is done sceneing the monument).
Also, since I'm loving this new track, I'm probably not going to finish any of the other tracks I started before Unleashed is unleashed, so there will be another compilation coming up sometime soon.
Fauxfyre- Member
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shammies- Member
- I'm the auts guy around here!
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Is always good.shammies wrote:HYPE!
Looks awesome, I love your highspeed quirk.
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Keep this going, can't wait.
Opal Rider- Moderator
- Aestetikally appealing
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
i see some recycling going on in that big fling
cant wait
cant wait
Chuggers- Member
- villainous quirker
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Thunderbird is over 80% done!
- Spoiler:
- Spoiler:
- Spoiler:
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
My all blue all Y upwards track start I got today
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
^ Name of the track ^roflmaoqwerty wrote:Y is for yoloswag
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
So, in case not everybody knew, I'm scening a track (woo).
I wanted to post this update because for most of the day today, I felt like I was going to quit on it early on because I didn't like how it was turning out. It isn't bad really, just not the level that I would have been happy with.
I wanted to post this update because for most of the day today, I felt like I was going to quit on it early on because I didn't like how it was turning out. It isn't bad really, just not the level that I would have been happy with.
- Here's a screenshot of the old track:
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
dude that looks sick keep going!
Maybe it looks a little odd because the scales of the snake look very similar to the zigzags on the platform, switch that up a bit and you'll probs be happier with it
Maybe it looks a little odd because the scales of the snake look very similar to the zigzags on the platform, switch that up a bit and you'll probs be happier with it
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
I think the issue was the vibe I was going for altogether. I just wasn't feeling it completely, and didn't think I could execute it consistently to where it looked good. I was mostly just doing whatever seemed okay to do, but I think I'd like it better if I had a more unified themerabid squirrel wrote:dude that looks sick keep going!
Maybe it looks a little odd because the scales of the snake look very similar to the zigzags on the platform, switch that up a bit and you'll probs be happier with it
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
I dunno why it is happening, but for some reason something changed on the track and Bosh crashes. I never got close to the part of the track that he now crashes at, and I've only added green lines. I loaded the original .sol and it runs fine, but my scenery version crashes. All the backups I have are fucked too, and I'm certainly not starting over. If I remember correctly Kram had some troubles with this track too while he was making it...
So, yeah, I'm going to attempt some major hacks with .sol editor to see if I can find out what changed, but unless I say otherwise this is cancelled.
(and I'm really pissed too because I had the most badass music sync to go with it )
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
The curse of scening Kramwood tracks strikes again
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
backups are important
Chuggers- Member
- villainous quirker
Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Most of my backups are ruined too, must've saved the error long ago.Chuggers wrote:backups are important
LUCKILY I found one .sol with one save that had a sizable amount of progress and wasn't ruined, setting me back only about 1k lines. Unfortunately that still was about 2 hours of work spread out over a few weeks, but hey, I think I still might feel like continuing now that I found this.
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
So, updates in case anyone didn't hear.
1) Multiverse Scened is officially quit.
3)NEW TRACK is in progress. High speed music synced quirk, going to be fun (screenshots below)
4)I figured out my new track is turning out exactly how I want it to, but if I continue to do it that way, I won't like the end result. So I'm just going to get some of the music sync spots created and stop the track almost a minute earlier than planned. What can I say, I don't make tracks I don't like. I really like this first half that's getting done though, am excited to share once it is done.
Screenshots of new track!
1) Multiverse Scened is officially quit.
- People were worried if I tried to continue it, I would fall victim to the old "lose interest in LR because of biting off more than you can chew" syndrome.
- I had no real plan, I was pretty much just drawing anything without thinking of what the track would look like as a whole.
- (Biggest reason) My giant Sorvius DNA thing wouldn't spiral correctly at 35-40fps because the track was too fast (made it look like it was flashing instead of spiraling), and that totally ruined my mood about the whole track.
3)NEW TRACK is in progress. High speed music synced quirk, going to be fun (screenshots below)
4)I figured out my new track is turning out exactly how I want it to, but if I continue to do it that way, I won't like the end result. So I'm just going to get some of the music sync spots created and stop the track almost a minute earlier than planned. What can I say, I don't make tracks I don't like. I really like this first half that's getting done though, am excited to share once it is done.
Screenshots of new track!
Fauxfyre- Member
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Re: Fauxfyre's Previews - All blue manual barrel roll flippy stuff
Going to try to average 5 seconds a day on this one. First one I started months ago, second one I did yesterday
Track should be done mid to late-august
- Spoiler:
- Spoiler:
Track should be done mid to late-august
Fauxfyre- Member
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