We Ride the Lines
Would you like to react to this message? Create an account in a few clicks or log in to continue.

saving screws up my tracks

4 posters

Go down

saving screws up my tracks  Empty saving screws up my tracks

Post by darklight Mon Oct 01, 2012 11:56 pm

so i was making a track, using version 6-17-12, and fp9 (I think, long story), and my track was working well. I saved it and quit, and when I loaded it back up to work on it, it no longer worked at the part I was working on. Is it cause the rest of the track may have been made in a different version? I think I made it in 6.3. Any help would be much appreciated.
darklight
darklight
Member


Back to top Go down

saving screws up my tracks  Empty Re: saving screws up my tracks

Post by Fauxfyre Mon Oct 01, 2012 11:58 pm

FP9 has different phsyics than FP10/11
Also 6.7 works differently than other versions sometimes

Fauxfyre
Member

Featured Video: Blackheart

Back to top Go down

saving screws up my tracks  Empty Re: saving screws up my tracks

Post by Hedgehogs4Me Tue Oct 02, 2012 12:12 pm

^ That depends which build of 6.7, I believe. Mhenr used to use a decompiled version of the code that had very minute differences, but ended up remaking it with the actual source code he managed to nab from InXile in the middle of the night by smashing cameras and killing a few security guards.
Hedgehogs4Me
Hedgehogs4Me
Line Rider Legend

4th place in Tournament of Legends

Back to top Go down

saving screws up my tracks  Empty Re: saving screws up my tracks

Post by Kohuda Tue Oct 02, 2012 4:20 pm

^ but it is okay though, since he's australian
Kohuda
Kohuda
Member


Back to top Go down

saving screws up my tracks  Empty Re: saving screws up my tracks

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum