We Ride the Lines
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6.8 is coming.

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Orthuss
Opal Rider
Chui Ninji
StingReay
baconat0r
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CNR
~rawr
aspi33
hypothet
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rabid squirrel
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Votale
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mhenr18
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Post by mhenr18 Mon Dec 13, 2010 12:12 am

Can we just shut up about something that I'm not doing and not let it turn into a flamefest? Thanks Smile

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Post by GhostY Mon Dec 13, 2010 12:21 am

like when we have to record a track that requires chroma keying all the recordings have to be perfectly synced, so when you use the track recorder does the fps move at all or does it stay at a constant number? cuz when recording for masking (or chroma keying) sometimes when you record the fps will go down one for a second and then go back and that messes up the syncing.
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Post by ~rawr Mon Dec 13, 2010 1:03 am

Do I have the sense that votale and linerage hate each other??
:O

Take a chill pill guys this is the internet... No need to get all worked up :/

Anyways! Freaking awesome can't wait!!!
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Post by linerage Mon Dec 13, 2010 1:05 am

I don't hate, i dislike the way votale puts his words xD
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Post by ~rawr Mon Dec 13, 2010 1:13 am

Then let me rephrase that 8D

You have a strong dislike for each others words

Wait mhenr are we able to try the multiplayer or is there any betas out?
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Post by Votale Mon Dec 13, 2010 1:14 am

You're the one who has to restate everything you say after I comment because I contradict your points xD
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Post by mhenr18 Mon Dec 13, 2010 1:27 am

Ah Ghost, you shouldn't have to split tracks. I'm doing optimizations for very large tracks, because you shouldn't have to care about that stuff.


Multiplayer isn't being tested at this time.

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Post by KillinTime2792 Mon Dec 13, 2010 1:46 am

so mhenr, does this mean something like BHCS "evolution" could be played on one save?
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Post by linerage Mon Dec 13, 2010 2:00 am

Votale wrote:You're the one who has to restate everything you say after I comment because I contradict your points xD

it's not restating, it's making it more clear. Maybe once or twice did i actually restate. And when i contradict your points you never reply with your restatement or something.

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Post by Votale Mon Dec 13, 2010 2:12 am

I don't have to reply my points are already made xD

And making more clear = restating.

I'm out.

Make 6.8 now :|

EDIT: I LOVE how I was -repped for posting when no one cares about rep xD I don't play LineRider to gain rep on WRTL. lol
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Post by linerage Mon Dec 13, 2010 2:21 am

Votale wrote:I don't have to reply my points are already made and won xD

And making more clear = restating.

I'm out.

Make 6.8 now :|

Kay, well since you're "out", i suppose it won't matter, but if im making it more clear then that means you failed at understanding what i was saying. W/E.



Oh and also, mhenr, is it possible that you can add a feature that makes a track go 90% as fast, or like 110% as fast and etc? it would be cool in case the lag ish still too big.
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Post by mhenr18 Mon Dec 13, 2010 4:57 am

No - frameskip makes it play at the original speed. Those who've used it know it works well.

And I can't answer the one about BHCS's evolution because I haven't coded in the stuff that handles big tracks :P

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Post by KillinTime2792 Mon Dec 13, 2010 10:50 am

well do so! D:

sick of lagging at 40K lines >_>
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Post by Derpinator Mon Dec 13, 2010 11:13 am

KillinTime2792 wrote:well do so! D:

sick of lagging at 40K lines >_>

xD
Most people lag at 20k
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Post by mhenr18 Mon Dec 13, 2010 11:14 am

Define lag.

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Post by Derpinator Mon Dec 13, 2010 11:16 am

When you got a high linecount and when you move the mouse it moves slower,
the whole things run like 2 times slower and you get terror scripts more often
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Post by mhenr18 Mon Dec 13, 2010 11:19 am

I know that, but what fps do you tolerate until you call it lag.

I won't take anything under 35fps in 6.2 or 6.7, because playback gets too slow Sad
That's why I did frameskip in 6.8, because it's nice and normal Smile

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Post by KillinTime2792 Mon Dec 13, 2010 11:30 am

What I' really like is something that can better use my processing power. i rarely see linerider using up more than 20% on my dualcore even when charging 1FPS.

for scening i'd like to see abt 5fps min while scening.
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Post by Smitsy Mon Dec 13, 2010 4:07 pm

Rapto wrote:
KillinTime2792 wrote:well do so! D:

sick of lagging at 40K lines >_>

xD
Most people lag at 20k

I start lagging at 5k. win
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Post by KillinTime2792 Mon Dec 13, 2010 5:03 pm

when i say lagging at 40K i mean nearly need to split.
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Post by CNR Mon Dec 13, 2010 6:01 pm

Smitsy wrote:
Rapto wrote:
KillinTime2792 wrote:well do so! D:

sick of lagging at 40K lines >_>

xD
Most people lag at 20k

I start lagging at 5k. win

I start lagging @ 500k....I love having an eight core :3
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Post by Votale Mon Dec 13, 2010 6:34 pm

^Go [I am a potty mouth] yourself :|
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Post by CNR Mon Dec 13, 2010 6:56 pm

lol kk
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Post by linerage Mon Dec 13, 2010 7:56 pm

wow your computer is more chuck norris than you.
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Post by CNR Mon Dec 13, 2010 7:58 pm

O>O you know what CNR stands for?!
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