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Re: lrjs

Post by Chuggers on Mon Jul 24, 2017 10:08 pm

@Conundrumer wrote:

  • Speed: The magnitude of displacement of average position of contact points (pixels per frame)
  • Direction: The angle of displacement of average position of contact points (degrees, 0˚ is right, 90˚ is up)
  • Rotational velocity: The average change of angle between the contact points and the average position (degrees per frame)
  • Pressure: The sum of the differences between the lengths of constraints and the constraint's rest length (pixels)

idk if you already plan on adding this, but it would be cool to see a graph over the length of the track to see highs/lows of these stats
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Re: lrjs

Post by Conundrumer on Mon Jul 24, 2017 11:29 pm

@Chuggers wrote:
@Conundrumer wrote:

  • Speed: The magnitude of displacement of average position of contact points (pixels per frame)
  • Direction: The angle of displacement of average position of contact points (degrees, 0˚ is right, 90˚ is up)
  • Rotational velocity: The average change of angle between the contact points and the average position (degrees per frame)
  • Pressure: The sum of the differences between the lengths of constraints and the constraint's rest length (pixels)

idk if you already plan on adding this, but it would be cool to see a graph over the length of the track to see highs/lows of these stats
I can hack it together as a separate app, but the more desirable feature is putting it over the actual timeline. The issue is that this codebase is already difficult to work with, and that's a fairly involved feature.

Maybe someone else can make it Wink

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