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What could 3.4 contact points bring to the future of LR?

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Post by Hedgehogs4Me Sun Nov 04, 2012 7:00 pm

Shotoku wrote:Also you seem to think contact points is like LR godmode. It's really not different from playing regularly if you already know where the points are.
This is my opinion. I haven't used Kevans' version, but I used a previous hack with all the contact points as little red dots or something like that, and honestly, it didn't make things all that much easier for me. It made everything more "real" but not really easier. It's not a revolution; it's a convenience, and that's completely fine with me.
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Post by Fauxfyre Sun Nov 04, 2012 7:02 pm

Hedgehogs4Me wrote:
Shotoku wrote:Also you seem to think contact points is like LR godmode. It's really not different from playing regularly if you already know where the points are.
This is my opinion. I haven't used Kevans' version, but I used a previous hack with all the contact points as little red dots or something like that, and honestly, it didn't make things all that much easier for me. It made everything more "real" but not really easier. It's not a revolution; it's a convenience, and that's completely fine with me.
That's what I've been trying to tell everyone this whole time

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Post by [senpai] kevans Sun Nov 04, 2012 7:04 pm

Shotoku wrote:
Hedgehogs4Me wrote:
Shotoku wrote:Also you seem to think contact points is like LR godmode. It's really not different from playing regularly if you already know where the points are.
This is my opinion. I haven't used Kevans' version, but I used a previous hack with all the contact points as little red dots or something like that, and honestly, it didn't make things all that much easier for me. It made everything more "real" but not really easier. It's not a revolution; it's a convenience, and that's completely fine with me.
That's what I've been trying to tell everyone this whole time

Just because you tell them does not mean they'll believe you.
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Post by ACwazHere Sun Nov 04, 2012 7:05 pm

about that... Let's see ummm... No one besides the progressives tell me what I should add?

Right. To the suggestions thread I go.

As for whether it's easier, I have no idea. xD Depends on the person I guess. So it probably doesn't really matter if it's added, unless you're Votale. Hehe
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Post by Votale Sun Nov 04, 2012 11:27 pm

In summary, things that aid or make-easier trick-making should never be added in my opinion. The game is great how it is. Every person that's used it has mention that it does make things easier, so it's quite evident. And I did give you my opinion Kevan, but you didn't really reply to it :| I just got hated for it. But I don't give a nip about that. xD
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Post by [senpai] kevans Sun Nov 04, 2012 11:41 pm

Votale wrote:And I did give you my opinion Kevan, but you didn't really reply to it :| I just got hated for it. But I don't give a nip about that. xD

tbh, I don't remember what you suggested xD if you PM it, it may ring a bell. Also, what that opinion is towards may have a good reason as to why I said no. If it's the opinion you have been displaying here, then I can't be all "Oh, one guy says it, so everyone else must think it, so I'll just go make that change."

EDIT: And I am aware that a lot of people have spoken about not wanting this, but most of them don't really want to use 3.4 anyways, so why make those who do want 3.4, and who do want to use contact points put up with that?
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Post by Votale Mon Nov 05, 2012 11:41 am

If this is ever implemented into any version of LR, you'd have to eliminate the option to make the points invisible. That way I can judge those who use it accordingly :|
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Post by [senpai] kevans Mon Nov 05, 2012 12:38 pm

Votale wrote:If this is ever implemented into any version of LR, you'd have to eliminate the option to make the points invisible. That way I can judge those who use it accordingly :|

Ummm... Does anyone else agree with this? I say nay.
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Post by Fauxfyre Mon Nov 05, 2012 12:47 pm

Votale wrote:If this is ever implemented into any version of LR, you'd have to eliminate the option to make the points invisible. That way I can judge those who use it accordingly :|
Why would you implement it but then eliminate it? Does not compute.

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Post by TheRevTastic Mon Nov 05, 2012 12:58 pm

Shotoku wrote:
Votale wrote:If this is ever implemented into any version of LR, you'd have to eliminate the option to make the points invisible. That way I can judge those who use it accordingly :|
Why would you implement it but then eliminate it? Does not compute.

Your brain doesn't seem to work. He said eliminate the option to hide the dots or w/e Kevans would use, not eliminate the feature...
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Post by [senpai] kevans Mon Nov 05, 2012 1:06 pm

This is what it currently looks like if anyone has no idea what I've done:

What could 3.4 contact points bring to the future of LR? - Page 3 Contact

What still baffles me is that I've implemented this since august, and it's now when people decide throw a fit about it.
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Post by Fauxfyre Mon Nov 05, 2012 1:14 pm

TheRevTastic wrote:
Shotoku wrote:
Votale wrote:If this is ever implemented into any version of LR, you'd have to eliminate the option to make the points invisible. That way I can judge those who use it accordingly :|
Why would you implement it but then eliminate it? Does not compute.

Your brain doesn't seem to work. He said eliminate the option to hide the dots or w/e Kevans would use, not eliminate the feature...
Oh I misread invisible as visible.

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