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WRTL Community Scenery Project: Rejuvenated!

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GhostY
Getthim
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rabid squirrel
[senpai] kevans
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Post by Getthim Tue Jul 08, 2014 11:32 am

work so far
Spoiler:
original image
Spoiler:

edit: YAY!!! 8D
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Post by ScrungleBlumpkus Tue Jul 08, 2014 11:46 am

I can't take anything right now, Rabid. Just kinda saying I'm in to try this scenery stuff when I get back home.
Getthim, that's INCREDIBLE.
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Post by rabid squirrel Tue Jul 08, 2014 11:53 am

^ okay no problem

Getthim - do you have plans to stay within the boxes given? and where is the stall? just wondering because I don't see any framing lines or the stall in the picture.
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Post by Getthim Wed Jul 09, 2014 6:39 am

Statue of liberty's face
Face:
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Post by efrazable Wed Jul 09, 2014 12:10 pm

^lol that's awesome
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Post by [senpai] kevans Wed Jul 09, 2014 1:01 pm

Getthim wrote:Statue of liberty's face
Face:

This is going to have to be loaded in 3.4.3 and/or saved in lieu. Reason being I know it's going to be recorded in a beta 2 build, but beta 2 doesn't support 7.3 save formats, so when it's loaded it'll default to revision 6, not 6.1, not 6.2, don't even say 6.7 or newer, because those are still 6.2. As a result, the track has a high chance of not working. To fix this, load the track in 3.4.3, then load it again. Before you click yes to load it the second time, click 'switch' until it says it'll load under revision 6.2. Then save the track, making sure it says it'll save under 6.2. Once that is done, it'll work correctly under beta 2 builds.
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Post by rabid squirrel Wed Jul 09, 2014 6:22 pm

[senpai] kevans wrote:
Getthim wrote:Statue of liberty's face
Face:

This is going to have to be loaded in 3.4.3 and/or saved in lieu. Reason being I know it's going to be recorded in a beta 2 build, but beta 2 doesn't support 7.3 save formats, so when it's loaded it'll default to revision 6, not 6.1, not 6.2, don't even say 6.7 or newer, because those are still 6.2. As a result, the track has a high chance of not working. To fix this, load the track in 3.4.3, then load it again. Before you click yes to load it the second time, click 'switch' until it says it'll load under revision 6.2. Then save the track, making sure it says it'll save under 6.2. Once that is done, it'll work correctly under beta 2 builds.
worked before but if it doesn't good to know, thanks
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Post by rabid squirrel Thu Jul 10, 2014 9:52 am

rabid squirrel wrote:
efrazable wrote:I am Entering the IRTL Community Scenery Project! I wish to join project SILENT FLAME.

pretty pumped about finishing it! Very Happy
I think Getthim's got the whole ending

but I will use you if we need another person!
yo efraz, it dounds like Getthim won't be doing the whole section now that I've reframed it, so I'll let you finish and fill up the space! Sound good?

-----

PHUNKY IS OPEN!
Instructions are below. You are free to take the .sol, just post saying you're taking it and get cracking!

rabid squirrel wrote:Part 5: https://i.imgur.com/nVu3wCx.png
(currently ~3,100 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/5i6rye6qqqptlsb/CSPphunkysavedLines(4).sol


Last edited by rabid squirrel on Wed Jul 16, 2014 6:20 pm; edited 1 time in total
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Post by efrazable Thu Jul 10, 2014 10:20 am

rabid squirrel wrote:
rabid squirrel wrote:
efrazable wrote:I am Entering the IRTL Community Scenery Project! I wish to join project SILENT FLAME.

pretty pumped about finishing it! Very Happy
I think Getthim's got the whole ending

but I will use you if we need another person!
yo efraz, it dounds like Getthim won't be doing the whole section now that I've reframed it, so I'll let you finish and fill up the space! Sound good?
Eyyy sounds good. When would I get the .sol?
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Post by rabid squirrel Thu Jul 10, 2014 11:00 am

^ when getthim is done. within a few days I assume
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Post by rabid squirrel Sat Jul 12, 2014 11:14 am

Getthim wrote:Done, got rid of first flame design came up with three more, choose your fav or give track 'Getthim' (hasn't got flame but still got statue of liberty) and let efrazable have ago with the flames as well as filling the space

http://www.mediafire.com/download/kijpxvq2gktoze3/CSPsilentflamessavedLines.sol

Cheers for letting me scene this, looking forwards to doing buisness with CSP again soon

Cheers  8D xD 
I got this yesterday but I wasn't able to actually move it on because I didn't have the charger for my laptop Sad

I choose flame #3! I love how it's like JZor's original.

I'm getting this weird thing that when I load the track, some parts of the solid shaded areas appear as white. Don't want to take the time to test it in play mode on windows. Looks like this: https://i.imgur.com/pzJIqQn.png The lines are all still there I'll just need to make sure I find a way to get the video recorded properly. kevans, do you know what might causing this? If you're reading this.

-----

anyway, efrazable, you are up!

Part 37b: https://i.imgur.com/e3EO0lV.png
(currently ~18,500 lines. sorry.)

You can use any version 6.2 and up, but it does not work on Flash Player 10+ on windows (only 8 or 9) and it does not work on a mac. (if you have a mac, you can still scene it, you'll just need to watch the video for reference and imagine what it looks like in play mode) Download Flash Player 9 here.

Basically, I want you to fill in the blank areas. particularly between gene simmons and the bottom of the statue, and to the left of the statue. Do whatever feels good to you until it's done.

Here's the .sol: https://www.mediafire.com/?8b5kr5ece6zxlm7

-----

PHUNKY IS STILL OPEN!
Someone take it before I start yelling at everyone in the chat

rabid squirrel wrote:Part 5: https://i.imgur.com/nVu3wCx.png
(currently ~3,100 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/5i6rye6qqqptlsb/CSPphunkysavedLines(4).sol


Last edited by rabid squirrel on Wed Jul 16, 2014 6:20 pm; edited 1 time in total
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Post by Commandercoke Sat Jul 12, 2014 11:22 am

I'm still working on my part. It will probably take more than my week. :[
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Post by rabid squirrel Sat Jul 12, 2014 11:28 am

Commandercoke wrote:I'm still working on my part.  It will probably take more than my week. :[
as long as you make some amount of progress every week, and update me at least once a week, no worries!

I was just about to ask how it was going.

and I'm just going to put this after every post I make for now:

PHUNKY IS STILL OPEN!
Someone take it before I start yelling at everyone in the chat

rabid squirrel wrote:Part 5: https://i.imgur.com/nVu3wCx.png
(currently ~3,100 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/5i6rye6qqqptlsb/CSPphunkysavedLines(4).sol


Last edited by rabid squirrel on Wed Jul 16, 2014 6:33 pm; edited 2 times in total
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Post by Getthim Sat Jul 12, 2014 4:25 pm

I am happy to take PHUNKY

edit: need the latest version of phunky rabid


Last edited by Getthim on Sat Jul 12, 2014 5:10 pm; edited 1 time in total
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Post by efrazable Sat Jul 12, 2014 4:28 pm

took flame, i'm working on some fireworks Smile

EDIT: my FP crashed twice, and the lag is really taking a toll on my drawing. Can someone with a better computer take it?
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Post by Getthim Sun Jul 13, 2014 6:34 am

i could finish off silent flame if nobody else want to do it,

@rabid, the link to the phunky project has gao and opals part but not mine and theacp parts,
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Post by rabid squirrel Wed Jul 16, 2014 6:21 pm

alright so it seems getthim is taking silent flame again.   sorry it's so many lines efraz. I could split it for someone but probably won't be able to get it under 12k... the monument area is just so big and with the newly added zooming it would be almost impossible to mask split.

also I fixed the phunky .sol lnk, whoops.

PHUNKY IS STILL OPEN!
because getthim is continuing work on silentflame. actually with the correct link this time heh.

rabid squirrel wrote:Part 5: https://i.imgur.com/nVu3wCx.png
(currently ~3,100 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/5i6rye6qqqptlsb/CSPphunkysavedLines(4).sol
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Post by Opal Rider Wed Jul 16, 2014 6:26 pm

Grabbing Phunky. Won't promise anything, but I'll try working on it.
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Post by rabid squirrel Thu Jul 17, 2014 12:25 pm

https://www.mediafire.com/?wa0lc074heeeb61
~~~~~~~~~~~~~~~~~~~~~~~~~~~
rabid squirrel, this e-mail was sent to you by Opal Rider from "We Ride the Lines" - https://iridethelines.forumotion.com

PHUNKY IS OPEN AGAIN!
because Opal did his part super fast!

Part 6: https://i.imgur.com/nqqoeP1.png
(currently ~4,800 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/yw2wwbi59bu0k05/CSPphunkysavedLines(5).sol

(also if you want to see where your part is actually hit in the track, it's 1:23-1:27)

----------

would there be any interest in opening another project? Triumph by Inukaza is one I have on file for this. watch: https://www.youtube.com/watch?v=PLRpRLSkuoo
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Post by Opal Rider Thu Jul 17, 2014 2:22 pm

With the other two projects finishing up so close to one another, it might not be a bad idea to start thinking about doing another one, although the lack of activity sorta makes me think we should stick to one for now, and see how it goes.

If we do decide to start another one, some other possibilities are Wizzy's Gnome, and Cam's One Line Two Line Red Line Blue Line.
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Post by Getthim Thu Jul 17, 2014 7:00 pm

silent flame should be finished by tomorrow 8D xD
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Post by rabid squirrel Fri Jul 18, 2014 1:54 am

opal - both good ideas. if anyone can get me .sols of those I will take them!

getthim - sweet!

CC PMed me with a progress update on clarifaction and it's so awesome that I want it to be a surprise so I'm not going to post it. It will be revealed in the video Very Happy
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Post by Opal Rider Fri Jul 18, 2014 3:44 am

He already streamed it, you won't be spoiling much.
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Post by rabid squirrel Fri Jul 18, 2014 10:26 am

Opal Rider wrote:He already streamed it, you won't be spoiling much.
ah okay

I really hope that everyone who had a hand in making this ridiculously large project (over 30 people) are able to see it. We'll have to do some spreading of the word to those involved.

also,

PHUNKY IS OPEN!
for anyone to take!

Part 6: https://i.imgur.com/nqqoeP1.png
(currently ~4,800 lines)

You don't need to scene beyond the boundaries of your part. If you want, you can add scenery that goes a little into someone else's part if you feel it would be helpful for completing your part. Do NOT, however, erase any lines that others have drawn.

Here's your .sol: http://www.mediafire.com/download/yw2wwbi59bu0k05/CSPphunkysavedLines(5).sol

(also if you want to see where your part is actually hit in the track, it's 1:23-1:27)
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3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

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Post by Getthim Fri Jul 18, 2014 12:36 pm

done my second part on phunky

http://www.mediafire.com/download/77vzcwg47kcj0gh/Phunky+CSP+savedLines.sol
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