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New Peg Trick? - GhostY

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Inukaza
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Post by GhostY Tue Nov 30, 2010 4:22 pm



idk if its new or not but scg is the one that made it not me, so give credit to scg IF it is new.

heres the .sol btw: http://www.mediafire.com/?e8irt5jj88bcobc
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Post by Inukaza Tue Nov 30, 2010 5:19 pm

Yes, I never seen anything like it. (Or at least, one that huge).


I say it's new, I wonder what everyone else has to say.

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Post by GhostY Tue Nov 30, 2010 5:22 pm

well lankher had a good explanation on youtube.


simple, there's lines between the lines that affect him which doesent do anything but make it look weird, i say this is a simple modified every frame second peg fling.

so it could be that, its kind of hard to tell
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Post by Rafael Tue Nov 30, 2010 6:04 pm

@ Lankher:
Most of the time you try to make a fling and you make attach the gwells to eachother Bosh falls off.
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Post by GhostY Tue Nov 30, 2010 6:36 pm

yeah and i also did a super zoom + slow mo and it effects him throughout the whole way. so what could be a name for it? "2nd Peg Gravity Grind"? xD
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Post by JoaTrades Tue Nov 30, 2010 7:19 pm

So grinding is possible in beta 2? Shocked
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Post by Wizzy Tue Nov 30, 2010 7:23 pm

I've always wondered if something like this was possible in beta 2 ._. that's pretty wicked. How does it work/how do you do it?
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Post by GhostY Tue Nov 30, 2010 8:27 pm

^ i didn't do it, scg did. but if you download .sol you'll notice that its not one straight line its actually kind of bumpy/curved alot because in a fakie he wants to spin, but i also wonder if you could do it with his feet when he gets in a fakie because hes not attached to the sled. or if when hes in a fakie you could get the nose to do it. we'll just have to experiment and see 8D
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Post by rabid squirrel Tue Nov 30, 2010 11:21 pm

if bosh is in fakie usually his nose contact point gets shifted up. apparently something is also messed up with his tail as well O.o

I think there's a lot of potential in fakie besides airtime we haven't explored yet :P
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