Orbital Inverse - IGLima
+6
Helios Pavonine
pure5152
Purtle
Cereal
crash2burn
IGLima
10 posters
Page 1 of 1
Orbital Inverse - IGLima
https://www.youtube.com/watch?v=5bSLdshqxyE
A short manual track by me.
Nothing special here. (Only 1 g-well though )
Comments and criticism are appreciated.
IGLima- Member
-
Re: Orbital Inverse - IGLima
It was good, but be more creative
Try:
-Recycling
-Loops
-Super Awesome Tricks with manuals
Try:
-Recycling
-Loops
-Super Awesome Tricks with manuals
crash2burn- Member
Re: Orbital Inverse - IGLima
Wow, although there were unsmooth curves, there were a few things I love about it.
-It had great flow
-Some parts were original
-You had nice tail/nose ratio
Nice job! I would +rep you, but I can't rep anymore today since I kept -repping random people's post.
-It had great flow
-Some parts were original
-You had nice tail/nose ratio
Nice job! I would +rep you, but I can't rep anymore today since I kept -repping random people's post.
Cereal- Line Rider Legend
Re: Orbital Inverse - IGLima
I liked it.
I DEFINITELY approved of the tailie count. Make sure to have that many next time, or more even! Super happy about that.
The curves were alright, but in general could have been a bit smoother. Not complaining a whole lot about them though.
I liked the pace.
(does this forum have that smiley?)
I DEFINITELY approved of the tailie count. Make sure to have that many next time, or more even! Super happy about that.
The curves were alright, but in general could have been a bit smoother. Not complaining a whole lot about them though.
I liked the pace.
(does this forum have that smiley?)
Re: Orbital Inverse - IGLima
good job! but I'd suggest making your manuals a bit more circular x)
also, for a suggestion, try using a bit of integration! it really helps up the entertainment value
also, for a suggestion, try using a bit of integration! it really helps up the entertainment value
pure5152- Member
Re: Orbital Inverse - IGLima
I liked it. It had a conservative flow, nice use of the nose- and tailmanuals and decent speed. Try to make the curves more circular and smoother.
Helios Pavonine- Member
Re: Orbital Inverse - IGLima
tailies are much harder than nosies, they're more wobbly. It takes more practice to make them solid
Re: Orbital Inverse - IGLima
LineRiderGuy wrote:Thats awesome!!! Can i scene it for you??
Sure! I'll PM you the SOL.
Thanks for the feedback too guys!
This track was meant to be basic, I'll try some loops, integration, etc on my next manual track.
IGLima- Member
-
Similar topics
» inverse kramual
» 2 new previews from IGLima
» IGLima - Stretched
» Frosty - IGLima
» IGLima - Interfluve
» 2 new previews from IGLima
» IGLima - Stretched
» Frosty - IGLima
» IGLima - Interfluve
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Mon Mar 18, 2024 11:03 am by alpha leonis
» bubblegum - Pure5152
Thu Nov 23, 2023 4:36 am by Rafael
» Started in 2020 - thoughts?
Mon Jul 24, 2023 1:21 pm by cvang
» Hypersonic Motion - Preview and explanation
Mon Jul 24, 2023 12:15 pm by alpha leonis
» Track question
Mon Jul 24, 2023 12:14 pm by alpha leonis
» Line Rider Pointy Wobbly Italian Rat ~ Leonis
Mon Jul 24, 2023 12:12 pm by alpha leonis
» Line Rider Prism ~ Leonis
Mon Jul 24, 2023 12:11 pm by alpha leonis
» Playtime - pure5152
Tue May 16, 2023 4:05 pm by Sheldon
» I coded today!
Mon Mar 20, 2023 6:53 am by jimmysanders