Track Idea Thread
+10
Loz
Helios Pavonine
Derpinator
JoaTrades
-Nexus-
linerage
iBagel
KillinTime2792
Orthuss
Wizzy
14 posters
Page 1 of 1
Track Idea Thread
Yo yo yo.
I wanted to start a thread about different creative ways to design tracks. I mean new styles and ideas to toss around (the newest one for instance being George's 45degree track style, which is gonna be awesome once that's out.)
So basically just throw around some new ideas, aight?
I had one in mind myself:
-A track where when played in reverse, it appears to be moving forward. When played in real time, it's in reverse. Basically, design a track backwards and edit it to play backwards. This is actually really tough because if the rotation speed isn't right, it won't look right when played backwards.
Now your turn. Come up with some ideas and maybe I'll edit them in the front page and it'll be like a task of the month sort of thing. Almost like a contest but with no contestants and the goal is to simply try to design the best track using the given style/genre.
I wanted to start a thread about different creative ways to design tracks. I mean new styles and ideas to toss around (the newest one for instance being George's 45degree track style, which is gonna be awesome once that's out.)
So basically just throw around some new ideas, aight?
I had one in mind myself:
-A track where when played in reverse, it appears to be moving forward. When played in real time, it's in reverse. Basically, design a track backwards and edit it to play backwards. This is actually really tough because if the rotation speed isn't right, it won't look right when played backwards.
Now your turn. Come up with some ideas and maybe I'll edit them in the front page and it'll be like a task of the month sort of thing. Almost like a contest but with no contestants and the goal is to simply try to design the best track using the given style/genre.
Wizzy- Member
Re: Track Idea Thread
Right, okay. I had an idea based off of Rafael's Schizophrenia track concept. That's where you basically have one track, but if you erase a line, it becomes a different track.
My version of this concept is, instead of erasing a line, you change the physics by switching to a different flash player.
Example: Bosh falls off a curve faster in FP8 than in FP10. Make 2 different tracks based on that.
My version of this concept is, instead of erasing a line, you change the physics by switching to a different flash player.
Example: Bosh falls off a curve faster in FP8 than in FP10. Make 2 different tracks based on that.
Orthuss- Member
- Walruss
Re: Track Idea Thread
i'd like to see a track done entirely in that weird intergration style outlined in the LCC track.
that or opposing fling track.
oh and orthuss, in addition to that LR6.1 and 6.7 have different physics in very rare cases so you can do it 3 ways.
that or opposing fling track.
oh and orthuss, in addition to that LR6.1 and 6.7 have different physics in very rare cases so you can do it 3 ways.
KillinTime2792- Member
Re: Track Idea Thread
^ that's what I do
Seen some of my tracks? Evening Breeze and Sun Burn.
Seen some of my tracks? Evening Breeze and Sun Burn.
Wizzy- Member
Re: Track Idea Thread
I'd like a track that affects bosh in every frame, or at least look like it. Cause that would be pretty hard and cool.
orrr... we can have the same length of lines in a track.
orrr... we can have the same length of lines in a track.
linerage- Member
Re: Track Idea Thread
the only hard parts would be the start and the end, but that sounds like a cool idea.linerage wrote:a track that affects bosh in every frame
we should make it a cotm thing .
KillinTime2792- Member
Re: Track Idea Thread
My turn I guess: try to recycle the pink lines on beta3
(Not) More sry: Make a track that when Bosh arrives at the end, he re-do the track backwards the exact same way..completely...or if it's too impossible then "just" recycle the whole track backwards (exemple when georgio recycled a manual into a granual grr).
it would be epic no?
(Not) More sry: Make a track that when Bosh arrives at the end, he re-do the track backwards the exact same way..completely...or if it's too impossible then "just" recycle the whole track backwards (exemple when georgio recycled a manual into a granual grr).
it would be epic no?
-Nexus-- Member
Re: Track Idea Thread
^ Having him do it all the same way would be next to impossible, but having him recycling the whole track would be pretty cool and challenging.
JoaTrades- Member
Re: Track Idea Thread
i have a really old track which thanks to the way it starts, goes on in an infinite loop.
been considdering making a beta3 track where the green rider gets dropped onto the same dropping mechanism and having 2 riders riding the exact same track in sequence.
been considdering making a beta3 track where the green rider gets dropped onto the same dropping mechanism and having 2 riders riding the exact same track in sequence.
KillinTime2792- Member
Re: Track Idea Thread
-Nexus- wrote:My turn I guess: try to recycle the pink lines on beta3
(Not) More sry: Make a track that when Bosh arrives at the end, he re-do the track backwards the exact same way..completely...or if it's too impossible then "just" recycle the whole track backwards (exemple when georgio recycled a manual into a granual grr).
it would be epic no?
That's a really good one. I might try that some time.
Wizzy- Member
Re: Track Idea Thread
I also tried that 45 degree thingy, its F'ing hard to get a good flow
Derpinator- Member
Re: Track Idea Thread
all second peg track!
all head manual/shoulder fling track.
inverted flatriding tracks.
all head manual/shoulder fling track.
inverted flatriding tracks.
KillinTime2792- Member
Re: Track Idea Thread
A modern version of The Long Journey Home.
https://www.youtube.com/watch?v=EKKXxJ03E18&
A whole ''Future Quirk'' track seen in The Evolution of Line Rider.
BS II
https://www.youtube.com/watch?v=EKKXxJ03E18&
A whole ''Future Quirk'' track seen in The Evolution of Line Rider.
BS II
Helios Pavonine- Member
Re: Track Idea Thread
done that.Loz wrote:I'ma create a track that doesn't affect bosh one bit.
KillinTime2792- Member
Re: Track Idea Thread
I recycled 360 nose manual loop. I've tried many times, but never succeded.
Kohuda- Member
Re: Track Idea Thread
Make a high-speed-manual-track with only reverse red lines
Make a all granual-track
Make a track that last for 30 minutes
Make a all granual-track
Make a track that last for 30 minutes
TigerXLine- Member
- I used to play Line Rider and be weird.
Re: Track Idea Thread
Well the other day I found these things I like to call "Gravity Wells"
I say we utilize these newfangled devices and make a track with them. Would "Quirk" be a cool name? I kinda bad with names
I say we utilize these newfangled devices and make a track with them. Would "Quirk" be a cool name? I kinda bad with names
Votale- Member
Re: Track Idea Thread
All manual track. Never seen one in donkeys years
For the serious stuff:
-all green (slow lines, not scenery, haha)
-track were bosh only spins either spins clockwise or counterclockwise. (OH WAIT, ITS ALREADY BEEN DONE, IN BACKFLIP xDxDxDxD)
-offsled <any current style>
-editing track with really detailed scenery. Kinda like MMR and other tracks.
-line animation taken to the next level (oh, im doing that in yonim teehee)
Most my suggestions suck, because others have said them in the thread already
For the serious stuff:
-all green (slow lines, not scenery, haha)
-track were bosh only spins either spins clockwise or counterclockwise. (OH WAIT, ITS ALREADY BEEN DONE, IN BACKFLIP xDxDxDxD)
-offsled <any current style>
-editing track with really detailed scenery. Kinda like MMR and other tracks.
-line animation taken to the next level (oh, im doing that in yonim teehee)
Most my suggestions suck, because others have said them in the thread already
Smitsy- Member
Re: Track Idea Thread
An animation-''flatsled-manual''-trance-MOAR iPiNESS-track
Let's call that ''animation'' motion control. Looks cool, amiright?
Let's call that ''animation'' motion control. Looks cool, amiright?
Helios Pavonine- Member
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