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Big scenery project...

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Summoning
Helios Pavonine
crash2burn
linerider_dude321
Rafael
Catz
linerage
rabid squirrel
Purtle
Polarix
Wolf_Spirit
Cereal
Smitsy
17 posters

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Post by Smitsy Fri Jun 18, 2010 2:18 pm

Spoiler:
This probably wont be done for toc3, but it is a very big project.

Oh, and this is really all ive done, with a bit more below and to the right :/
So dont get your hopes up for it bieng released aytime soon.

Oh, and that white space underneath some of thosae rocks IS going to be filled.

Tell me what you would like to see, what could be improved, etc
And one more thing, can you tell me all the tips you have on reducing lag without splitting? I am going to split but this one is quite big. Thanks.

UPDATE:

Spoiler:


Last edited by Smit5y on Sun Jun 27, 2010 5:09 am; edited 1 time in total
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Post by Cereal Fri Jun 18, 2010 2:24 pm

I love your style, the way you make a lot of detail using dots and such. I would be too lazy to do all that :P

good luck with dees
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Post by Wolf_Spirit Fri Jun 18, 2010 2:25 pm

The palm tree leaves and the rocks have too much shading inside them. It fills up the space in them, it doesn't look good. In the rocks, don't cram it full of shading, in the palm tree just make the leaves a bit bigger so it doesn't look like you've just filled it with shading. The whole idea looks great. It's compact yet detailed. Good luck in finishing, don't give this up 8D
Also, your sig is addictive Hehe
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Post by Polarix Fri Jun 18, 2010 2:26 pm

No need to improve, its looking great , but the rocks looks akward and fuzzy Big scenery project... 173596
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Post by Purtle Fri Jun 18, 2010 5:38 pm

Sort of odd how on the left, there's just some random boulder looking objects, but then blank space right under.

I just feel like it doesn't make sense.
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Post by rabid squirrel Fri Jun 18, 2010 5:56 pm

Purtle wrote:Sort of odd how on the left, there's just some random boulder looking objects, but then blank space right under.

I just feel like it doesn't make sense.
lol

lern2readpurtle 8D
rabid squirrel
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Post by Purtle Fri Jun 18, 2010 8:46 pm

rabid squirrel wrote:
Purtle wrote:Sort of odd how on the left, there's just some random boulder looking objects, but then blank space right under.

I just feel like it doesn't make sense.
lol

lern2readpurtle 8D

o jeez you're right. I must have been more tired than i thought. (woke up early for USA world cup game).

Anyways, uh..keep up the good work Suspicious?
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Post by linerage Sat Jun 19, 2010 12:25 am

i liked it. obviously couple of flaws but im not scenery expert.
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Post by rabid squirrel Sat Jun 19, 2010 1:03 am

Smit5y wrote:And one more thing, can you tell me all the tips you have on reducing lag without splitting? I am going to split but this one is quite big. Thanks.
I dunno if this counts... but when I have lots of lag, I have something to do that doesn't involve the computer (sometimes it's homework, sometimes it's a book, sometimes it's thank you notes xD) and do that whenever I'm waiting for something. Figuring out a way to use something to hold down the mouse button besides your finger is a good idea too :P
rabid squirrel
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3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

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Post by Catz Sat Jun 19, 2010 3:07 am

Great scenery 8D
I just ignore the laggs while scening 8D
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Post by Smitsy Sun Jun 20, 2010 6:25 am

wolf_spirit wrote:The palm tree leaves and the rocks have too much shading inside them. It fills up the space in them, it doesn't look good. In the rocks, don't cram it full of shading, in the palm tree just make the leaves a bit bigger so it doesn't look like you've just filled it with shading. The whole idea looks great. It's compact yet detailed. Good luck in finishing, don't give this up 8D
Also, your sig is addictive Hehe

The lines inside the palm tree isnt shading, its the segments-what you call it.

like this:

_leaves_
\_/
\_/
\_/
\_/
ground
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Post by Rafael Sun Jun 20, 2010 6:53 am

Are you still working on this? :D:
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Post by Wolf_Spirit Sun Jun 20, 2010 7:01 am

Smit5y wrote:
wolf_spirit wrote:The palm tree leaves and the rocks have too much shading inside them. It fills up the space in them, it doesn't look good. In the rocks, don't cram it full of shading, in the palm tree just make the leaves a bit bigger so it doesn't look like you've just filled it with shading. The whole idea looks great. It's compact yet detailed. Good luck in finishing, don't give this up 8D
Also, your sig is addictive Hehe

The lines inside the palm tree isnt shading, its the segments-what you call it.

like this:

_leaves_
\_/
\_/
\_/
\_/
ground
I know but all the leaves on the top part make it look too crowded, doesn't look good IMO
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Post by Smitsy Sun Jun 20, 2010 12:08 pm

Well, w_s, i cant really see your point, but ill chage it slightly.

Rafael wrote:Are you still working on this? :D:

I started it like 2 days ago. Of course :P
Also, you wouldnt mind recording/splitting would you? It will be a while but id like you too.
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Post by linerider_dude321 Mon Jun 21, 2010 12:53 am

do something for the background (it doesn't have to be big but it would make the track look better.)

The rocks are overly shadded.

Oh and when you do shading try to make every single line the same exact length in same direction (The stripes you did on the street thing or what ever is what im talking about.)

And when you also do line shading (mean x and y shading) make the lines exactly horizontal or vertical (The shading you did on the doors, thats what im talking about.)

And as for the lag, get more ram.
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Post by Smitsy Mon Jun 21, 2010 10:49 am

^ i dont like making everything horizontal/vertical/same length and angle, thats just my style.

shadded? teach me this new word please :|
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Post by linerider_dude321 Mon Jun 21, 2010 6:01 pm

Smit5y wrote:^ i dont like making everything horizontal/vertical/same length and angle, thats just my style.

shadded? teach me this new word please :|

I ment shaded...

And by the stripes I ment lets say you want to make a stripe and to make that stripe you need to draw 5 lines. Now you want the stripe at 80 degrees. If you make one line at 82 degrees then another at 83 then 79 then just maybe one at 80 then it would sloppy.
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Post by crash2burn Mon Jun 21, 2010 8:40 pm

ment? teach me this new word please :|

He has a different scenery style, deal with it
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Post by Helios Pavonine Tue Jun 22, 2010 9:15 am

I like it. Perfection isn't everything.
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Post by Smitsy Tue Jun 22, 2010 10:52 am

linerider_dude321 wrote:
Smit5y wrote:^ i dont like making everything horizontal/vertical/same length and angle, thats just my style.

shadded? teach me this new word please :|

I ment shaded...

And by the stripes I ment lets say you want to make a stripe and to make that stripe you need to draw 5 lines. Now you want the stripe at 80 degrees. If you make one line at 82 degrees then another at 83 then 79 then just maybe one at 80 then it would sloppy.

Making all the striped exact same thickness and angle would take forever, and ive chnged some of them just for you :|
Happy now?
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Post by Polarix Tue Jun 22, 2010 11:30 am

add more pics when you get farther Big scenery project... 173596


Last edited by Polarix on Wed Jun 23, 2010 10:32 am; edited 1 time in total
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Post by Rafael Tue Jun 22, 2010 12:18 pm

Smit5y wrote:Well, w_s, i cant really see your point, but ill chage it slightly.

Rafael wrote:Are you still working on this? :D:

I started it like 2 days ago. Of course :P
Also, you wouldnt mind recording/splitting would you? It will be a while but id like you too.
Sure, no problem Smile
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Post by Summoning Wed Jun 23, 2010 5:50 pm

Smit5y wrote:Well, w_s, i cant really see your point, but ill chage it slightly.

The tree looks like a Trunk with a bush on top. Not a tree.
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Post by KillinTime2792 Sun Jun 27, 2010 4:08 am

the tree is fine, rocks need less shading, the stripes need to be evenly spaced and at the same angle, and your sig needs to be fixed with a reset system when a ball is missed. I keep breaking it and have to find your next post to keep playing :P.
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Post by Smitsy Sun Jun 27, 2010 4:16 am

Summoning wrote:
Smit5y wrote:Well, w_s, i cant really see your point, but ill chage it slightly.

The tree looks like a Trunk with a bush on top. Not a tree.

AKA a tree. Nah, ive fixed it (its supposed to by a palm tree by the way.)
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