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i can't still continue

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Hedgehogs4Me
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SETH
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Post by SETH Tue Mar 27, 2012 11:36 am

hey ! i have a major problem with my track, i think i havn't enought skill or i'm in a bad configuration to progress.

https://www.youtube.com/watch?v=iBSBAdxweKM

i very need advice cause it's been almost a month since I block on this part.
SETH
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Post by Pinter Tue Mar 27, 2012 11:51 am

that's kinda fast,

ofcourse you allready considered about making a tail/nose fling I guess :P
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Post by WishLine Tue Mar 27, 2012 2:24 pm

Well, you've worked up a lot of speed there, so I'd have thought a manual...it'd be helpful to see it in slow motion!

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Post by SETH Tue Mar 27, 2012 2:24 pm

yes the problem is than add one line for front/tail is possible, but that send bosh rotating and the second line flings is impossible to place ...

EDIT: I forgot to specify, it's an all quirck track.
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Post by Hedgehogs4Me Tue Mar 27, 2012 2:35 pm

Spidey/tail asdf. Start with a tail well and it shouldn't be too hard.
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Post by Stallie Tue Mar 27, 2012 3:38 pm

Big lines should be smaller and stronger.
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Post by Cereal Tue Mar 27, 2012 4:08 pm

Some sort of fling/asdf/flanual involving nose/string

Also Protip: Don't use motion blur Wink
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Post by SETH Fri Mar 30, 2012 7:41 am

what is motion blur ? *feel like a newfg*
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Post by Sssschiller Fri Mar 30, 2012 7:51 am

https://www.youtube.com/watch?v=ddcD2agVCCc

This track has motion blur. Bosh and the track is not really clear to see and when you stop the video you can see bosh several times in his movement.
Do you edit your videos with sony vegas?

I personally like a little bit motion blur Very Happy Things look extremely smooth in my opinion.
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Post by SETH Fri Mar 30, 2012 8:19 am

yep i use sony vegas 11, but i don't add any affect

i find the solution for my track, i have deleted all the line to the hand/foot asdf, and i extend in simple hand flings .

there are a huge difference between 22~25 pixel per frame and 32~35 ppf, how do you do guys for go over 100 ppf ?! D:
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Post by rich Fri Mar 30, 2012 10:40 am

SETH wrote:yep i use sony vegas 11, but i don't add any affect

i find the solution for my track, i have deleted all the line to the hand/foot asdf, and i extend in simple hand flings .

there are a huge difference between 22~25 pixel per frame and 32~35 ppf, how do you do guys for go over 100 ppf ?! D:

Sony vegas puts motion blur in for you, what good guys! I forgot how to turn it off because I haven't used it in such a long time... But I think you turn if off when you go to render it is in the rendering settings. Google it to be sure.
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Post by Cereal Fri Mar 30, 2012 4:10 pm

To avoid motion blur, render it as "Preview" quality as opposed to "Best" quality.

It sounds crazy, but it works!
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Post by SETH Sat Mar 31, 2012 7:47 am

Cereal wrote:To avoid motion blur, render it as "Preview" quality as opposed to "Best" quality.

It sounds crazy, but it works!

ok i'll think about this, thx Wink
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