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kramual

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kramual - Page 2 Empty Re: kramual

Post by Yobanjojoe Fri Dec 23, 2011 4:19 am

Smitsy's forces you to play it.
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kramual - Page 2 Empty Re: kramual

Post by Derpinator Fri Dec 23, 2011 5:29 am

What does QFT mean?

I like kramuals! Very Happy
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kramual - Page 2 Empty Re: kramual

Post by Yobanjojoe Fri Dec 23, 2011 6:52 am

Rapto wrote:What does QFT mean?

I like kramuals! Very Happy

I thought it was Quite Fairly True.
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kramual - Page 2 Empty Re: kramual

Post by Rafael Fri Dec 23, 2011 7:17 am

Yobanjojoe wrote:
Rapto wrote:What does QFT mean?

I like kramuals! Very Happy

I thought it was Quite Fairly True.
Quote For Truth*
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kramual - Page 2 Empty Re: kramual

Post by KillinTime2792 Fri Dec 23, 2011 10:41 am

Rafael wrote:
Yobanjojoe wrote:
Rapto wrote:What does QFT mean?

I like kramuals! Very Happy

I thought it was Quite Fairly True.
Quote For Truth*
quantitative feedback theory; quantum field theory; quantum Fourier transform; Quoted For Truth; Quite Frankly Told; Quite Frankly Talking; Quit [censored] Talking; Quite [censored] True

hooray google
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kramual - Page 2 Empty Re: kramual

Post by Votale Fri Dec 23, 2011 1:07 pm

Draw lines.
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kramual - Page 2 Empty Re: kramual

Post by Sheldon Sat Dec 24, 2011 12:11 am

I made a lowspeed body altfling in Symphonic. 8D Thankd for the credit and such guys.
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kramual - Page 2 Empty Re: kramual

Post by rabid squirrel Sat Dec 24, 2011 1:15 am

Kramwood wrote:So far there's only been one released kramual recycled as a kramual and was made in an Lcc colab (I'm not sure who did it and I'm sorry I can't give credit where credit is due.)
I don't remember who made it first, but sheldon recycled it
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kramual - Page 2 Empty Re: kramual

Post by OTDE Sat Dec 24, 2011 12:12 pm

I think Kram or Pure made it first :S
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kramual - Page 2 Empty Re: kramual

Post by Sheldon Sat Dec 24, 2011 3:44 pm

It was Kramwood.
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kramual - Page 2 Empty Re: kramual

Post by rabid squirrel Tue Dec 27, 2011 12:06 pm

Kramwood wrote:Pure5152 was the first to make a flanual out of one using a a really wierd type of g-well. Flanuals can also be made using the tail contact point and the inv. noise contact point. (the inv nose flannual can only be done in an inverse kramual) Flanuals if done correctly can have up to 3 lines in it.
sorry, but I don't know what this is referring to - could you elaborate so I can complete this page?
https://iridethelines.forumotion.com/t1684-full-list-of-easter-eggs-and-glitches
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kramual - Page 2 Empty Re: kramual

Post by SPL4SHZ0N3 Tue Dec 27, 2011 12:15 pm

Hmm... in the same way that it is possible to create a string-manual in the kramual position, is it possible to create a tail manual in the kramual position? Considering that the 1st tail and 2nd tail are a few pixels away (I forget which one is lower) when in the kramual position, it would still be on 1 contact point like the string-manual.
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kramual - Page 2 Empty Re: kramual

Post by Rafael Tue Dec 27, 2011 12:25 pm

^ Definitely possible, yeah.
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kramual - Page 2 Empty Re: kramual

Post by Cereal Tue Dec 27, 2011 12:28 pm

SPL4SHZ0N3 wrote:Hmm... in the same way that it is possible to create a string-manual in the kramual position, is it possible to create a tail manual in the kramual position? Considering that the 1st tail and 2nd tail are a few pixels away (I forget which one is lower) when in the kramual position, it would still be on 1 contact point like the string-manual.

I don't think so, because when ever the 2nd peg touches a horizontal/vertical line in kramual position it causes the freezing glitch.

@ Rabid, he's referring to Pures kramual-flanual in "Efflorescence".
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kramual - Page 2 Empty Re: kramual

Post by Derpinator Tue Dec 27, 2011 12:50 pm

Hedge invented the name! Very Happy
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kramual - Page 2 Empty Re: kramual

Post by rabid squirrel Tue Dec 27, 2011 1:00 pm

Cereal wrote:@ Rabid, he's referring to Pures kramual-flanual in "Efflorescence".
cool, added it to the page.
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