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COTM August Brainstorm

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Post by rabid squirrel Sun Jul 24, 2011 2:48 pm

COTM July (10 mintue trackmaking) wasn't a huge success but it wasn't a fail, though it looked like it might be for a while.

IDEAS GO GO GO
I personally still like my straight up height and distance challenge. You're given a workspace and a tunnel, and you launch Bosh as far as possible (horizontal and vertical - two trophies). This idea has been around for sooooooo long but nobody's ever actually done it. I would run it so it would work :P
Also, I would like to re-suggest the idea of a diagonal XY track (using mhenr's new 45 degree snap) Of course I would provide a context emblem thing to start off the contest so nobody could enter a track they'd already been working on for a while.
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Post by Opal Rider Sun Jul 24, 2011 3:36 pm

A freefall scenery project. Might be a little too long for a COTM, but the point would be to have him fall for a certain amout of seconds (probably 30) and have the trackmakers scene the space inbetween the start and finish as good as they can.
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Post by Wolf_Spirit Sun Jul 24, 2011 3:37 pm

We need something which is easy to enter and doesn't take long to make. Preferbly without a .sol to take...
How about...
20 second track contest?
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Post by efrazable Sun Jul 24, 2011 3:38 pm

Orthuss' 45 degree snap.
or
All Brown and Pink using beta 3
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Post by rabid squirrel Sun Jul 24, 2011 3:48 pm

Wolf_Spirit wrote:We need something which is easy to enter and doesn't take long to make. Preferbly without a .sol to take...
our two most successful contests so far were maze contests
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Post by Wolf_Spirit Sun Jul 24, 2011 3:51 pm

rabid squirrel wrote:
Wolf_Spirit wrote:We need something which is easy to enter and doesn't take long to make. Preferbly without a .sol to take...
our two most successful contests so far were maze contests
But the 50 lines contest at ELR is pretty successful comapred, but I see what you mean ^^
Also, I didn't see your idea for 45 degree snap, I'd go with that idea, if I knew how to :P
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Post by efrazable Sun Jul 24, 2011 3:57 pm

^The new Menhr18 hax.
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Post by rabid squirrel Sun Jul 24, 2011 4:06 pm

Wolf_Spirit wrote:Also, I didn't see your idea for 45 degree snap, I'd go with that idea, if I knew how to :P
I'll put up a poll in a couple days
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Post by Cereal Sun Jul 24, 2011 4:49 pm

efrazable wrote:All Brown and Pink using beta 3

This +1^

Wait, send me the 45 degree snap version. Suspicious
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Post by Stallie Sun Jul 24, 2011 6:02 pm

How about a climing contest, the frist one to the finish line wins. its basiclly going to be like a maze but you have to work your way up. It all depends on the way you go and how fast you are and, time counts as well.

example: https://www.youtube.com/watch?v=360EEE79GPs
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Post by captain_cornflakes Sun Jul 24, 2011 7:57 pm

Brown and pink. B3 is unappreciated. Sad
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Post by captain_cornflakes Sun Jul 24, 2011 8:13 pm

Brown lines slow you down. ofc, most would do just quirk. :3
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Post by efrazable Sun Jul 24, 2011 9:48 pm

^That.

EDIT: Fastest one out of a Spiral?
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Post by bibliOly Tue Jul 26, 2011 8:33 pm

I personally still like my straight up height and distance challenge. You're given a workspace and a tunnel, and you launch Bosh as far as possible (horizontal and vertical - two trophies). This idea has been around for sooooooo long but nobody's ever actually done it. I would run it so it would work :P

How about a hop, skip and jump contest? Basically it's just a variation of the height and distance challenge from a launch box but with the addition of 2 or 3 lines allowed outside the box. You're allowed as many lines as you want in the box(That's the hop), then 2 lines together(skip), followed by a last single line(jump). No using of looooong red lines as ramps either, this is about making strong wells.

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Post by IGLima Tue Jul 26, 2011 8:51 pm

How about a hop, skip and jump contest? Basically it's just a variation of the height and distance challenge from a launch box but with the addition of 2 or 3 lines allowed outside the box. You're allowed as many lines as you want in the box(That's the hop), then 2 lines together(skip), followed by a last single line(jump). No using of looooong red lines as ramps either, this is about making strong wells.
Ooh this sounds cool! 8D

Also, here was one of my ideas, not sure how well it would work though:
-Make the best track you can with a low number of lines per second. (like say less than 8 lines/sec, which would be a 60 second track with 480 lines or less)
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Post by efrazable Tue Jul 26, 2011 10:05 pm

^To much work
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