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Midnight Showing

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Post by theacp127 Sun Apr 07, 2013 6:28 pm

Worked hard to make this the best I could. Enjoy.
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trying real hard


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Post by Opal Rider Sun Apr 07, 2013 6:31 pm

Really reminds me of an older member named Vermillion. I can already tell that this MotM is going to be really interesting.
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Post by roflmaoqwerty Sun Apr 07, 2013 6:32 pm

Pretty cool! I liked some of those alt-quirky sections in there, they were particularly interesting to watch. You might benefit from working on the thinking-in-frames process a little more, since your flings aren't really as strong as they can be. Try to get your flings to pull Bosh in every other frame, and make sure your manuals are balanced in each frame as well. You're really getting the hang of it, though, and from the stacking and the overall quality of the track I can really tell you put a lot of effort into this one. Excellent job!
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Post by Fauxfyre Sun Apr 07, 2013 6:44 pm

Pretty good, reminds me of my first track!
The thing I would say to improve on the most would be to follow through better on your manuals and flings. Many were good, but weren't followed through well, meaning you were balancing him on a manual but near the end of it he would wobble and fall over. Or in flings you would be using one part of Bosh in the fling and then suddenly pull a different part of his body near the end of the fling. Following through with your tricks better and keeping them consistent throughout the track will make it look a lot smoother.
Definitely your best track, keep it up! Thumbs Up

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Post by theacp127 Sun Apr 07, 2013 6:48 pm

Thanks for the feed back so far. Does anyone feel that the track is not dense enough? I don't no why but it bothers me.
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trying real hard


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Post by Fauxfyre Sun Apr 07, 2013 6:59 pm

theacp127 wrote:Thanks for the feed back so far. Does anyone feel that the track is not dense enough? I don't no why but it bothers me.
I never really plan any density in my tracks, it just comes as I draw more and more of the track. The density is fine the way it is Wink don't worry about how dense or non-dense your track is, it rarely matters.

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Post by rabid squirrel Sun Apr 07, 2013 8:48 pm

Maybe what's bothering you is airtime? Airtime should be intentional, not the stuff that goes between tricks most of the time. It might help to stop thinking about fighting gravity as much as you are using it to create movement.

You're clearly improving! My advice would be to try your best to have fun - don't try too hard or you might get frustrated because you're not improving as fast as you wish you were. Make stuff that you have fun making. (for example cereal got into lcc for manuals because that's what he liked doing but now he's a great quirker too)
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