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Double Stack - 1473

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FirePumaEnt
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1473
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Post by 1473 Wed Sep 15, 2010 11:36 pm




It's been awhile, but I have a new track. Although technically not really new since it's pretty dang old (over a year), so I decided to add some more on and stall it so I could release this. The newer part starts just a little before the short downwards integration.

I guess you could sorta call it a trash track. :P

Next track will hopefully be a lot better.
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Post by crash2burn Thu Sep 16, 2010 1:24 am

hawt. Reminds me of anomaly and painlobster.
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Post by linerage Thu Sep 16, 2010 1:41 am

really reminds me of leomur, since u stall every two seconds.
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Post by Inukaza Thu Sep 16, 2010 6:48 am

It looked very rough and unsmooth. I know some people have a hard time with just the idea putting smooth and quirk together, but yea. Bosh was basically forced to move the entire time, it was getting uncomfortable to watch IMO

It was alright, and good job.

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Post by Lukking Thu Sep 16, 2010 8:08 am

i really enjoyed it ^^
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Post by Wolf_Spirit Thu Sep 16, 2010 10:24 am

I really liked it, especially with the 'stalls' every 10 seconds or so ^^
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Post by JoaTrades Thu Sep 16, 2010 10:56 am

Nice track. I really liked the alt quirk parts.
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Post by TigerXLine Thu Sep 16, 2010 5:17 pm

Like the quirks and LOVE the manuals. Even tough they are a little unsmooth some places.

Plz make more with those manuals! I LOVE THEM, really! Very Happy

(And was it just me, or is it a little bit darker than normal) (it wasn't so white)
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Post by Cereal Thu Sep 16, 2010 5:29 pm

Quoted from YouTube (I am lazy):

I missed you, and I'm glad you're back!

I always did wee potential in you, this track is awesome. It's like a mix between PainLobster and georgiojc o_O

Keep it up.
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Post by Wizzy Thu Sep 16, 2010 7:07 pm

this track is flipping weird. It's like Bosh is twitching and then manuals come in and it's nice. Hard to explain. I really want to see you do an integration styled track.

Nice track though, most parts we're just awkward and felt a little too 'pushy'
naw mean?
Try to edge out those 'pushy' parts and it'll be much better Thumbs Up good work though, especially being over a year old
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Post by FirePumaEnt Thu Sep 16, 2010 7:53 pm

You should of named it "Resurrection"... Cuz you stalled the track and then it continued to go on... Like you killed the track and then brought it back to life. Thumbs Up
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Post by Catz Fri Sep 17, 2010 10:21 am

I like it but it needs a bit more stopps&speed (imo) 8D
Btw my cat likes it too 8D (He watched it and wents nearer to desktop when he was stalled xD) (And he jumped of my desk when colour came xD)
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Post by Rafael Fri Sep 17, 2010 11:28 am

I agree with Inu, but your integration is really creative. Make a track like that! :O
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Post by Purtle Fri Sep 17, 2010 10:57 pm

It was interesting. Just something about it. Not sure if I found it to be good or bad. Experiment more.
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Post by rabid squirrel Sat Sep 18, 2010 10:23 am

Inu wrote:It looked very rough and unsmooth. I know some people have a hard time with just the idea putting smooth and quirk together, but yea. Bosh was basically forced to move the entire time, it was getting uncomfortable to watch IMO
I guess I liked it because of that. *shrug*

although I felt there were some moments where there was sort of a loss of control that I didn't like, but it's kind of hard to explain. Maybe pay more attention to flow manipulation? I'm sure it'll get better with practice :P
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