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Can I kramual?

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ScrungleBlumpkus
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theacp127
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Post by theacp127 Sun Aug 09, 2015 11:03 pm

I want to make one of the kramuals that allow bosh to move horizontally through it from this point. Is it possible with the speed and/or rotation I have here?
Can I kramual? Nt4jDoV
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Post by rabid squirrel Sun Aug 09, 2015 11:07 pm

Looks pretty similar to
https://www.youtube.com/watch?v=Ch8QdJw_EiI&t=33s
to me
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Post by ScrungleBlumpkus Sun Aug 09, 2015 11:41 pm

Yes, it's more than possible. He's going fast enough, just tricky
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Post by theacp127 Sun Aug 09, 2015 11:43 pm

Well, I guess I'll give it some more tries for another hour or two and if it doesn't work I'll think of something else.
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Post by ScrungleBlumpkus Mon Aug 10, 2015 12:05 am

I mean this may not be a good place and you can give it a few frames to try speeding him up some more.

Nah this is more than possible, but it's gonna be easier if you can one line both frames.
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Post by ScrungleBlumpkus Thu Jul 28, 2016 7:36 pm

hey guys remember this post

Idk if you ever solved this problem?
The few frames leading up to it slow him down quite a lot so I wouuld suggest just rotating him and making a kramual airtime that way
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Post by theacp127 Thu Jul 28, 2016 7:42 pm

I did figure out how to do this. I'm decent at kramuals now that LRA is a thing. I'll have to release some of my test tracks that I have made with the kramual stuff I've learned.
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Post by ScrungleBlumpkus Thu Jul 28, 2016 8:07 pm



let's work on kramual stuff together and invent new stuff! Smile
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Post by theacp127 Sat Sep 03, 2016 8:17 pm

I'm having trouble making a kramual cannon here.
Can I kramual? Fb7545c863
When I try to push Bosh up I keep causing the sled to tail fakie. What would i need to do to keep with from happening? I assume it's possible to do something during the subframes to keep it from happening?
I found a similar kramual cannon at 0:40 in The Well-tempered Kramual, but I can't quite tell what they did to make it work.
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Post by anton Sun Sep 04, 2016 10:15 am

the cannon in wtk at 0:40 is much more difficult than what it has to be (we were still exploring that kind of cannon setup at the time). but try something like this

Can I kramual? 625bec5f0ca447458df13c1b1c3296aa

The vertical line stops and reverses bosh's leftwards momentum. When bosh starts moving rightwards the line above can act as a gravity well for all the contact points. if done correctly all contact points get affected in the first iteration. From there on you just continue making the cannon straight upwards.

Fakie is faaaar better than an orange line. you can always survive fakie by forcing tail and 2nd peg to "switch place"
Can I kramual? 6b7e6e5f6f22459c821ef5bee4d288a2
when i say "switch place", what i mean is to get bosh into default position. in default position tail is never closer to shoulder than what 2nd peg is.


TL;DR
make first cannon well angled. use wells to survive fakie
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Post by JuvenileReckus Sun Sep 04, 2016 2:01 pm

As far as I can tell, I think kramuals are like, tricky. Are they? I really wanna learn them because I haven't even heard of that before.
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Post by OTDE Sun Sep 04, 2016 2:05 pm

Not as hard as they look. If you use LRA, you can get one pretty quickly. Is there a decent how-to that anyone's done?
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Post by ScrungleBlumpkus Sun Sep 04, 2016 5:36 pm

Well KW had the easiest way to make a Kramual in a tutorial b ut that video's probably gone forever

I can teach you if you add me on skype
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Post by theacp127 Sun Sep 04, 2016 8:45 pm

Thanks Anton. That should help a lot.
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Post by anton Mon Sep 05, 2016 6:14 am

ScrungleBlumpkus wrote:Well KW had the easiest way to make a Kramual in a tutorial b ut that video's probably gone forever

I can teach you if you add me on skype
same, dude
anton.nydal
(i'd think we're friends on there though)


Theacp127 wrote:Thanks Anton. That should help a lot.
post results! B-)
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Post by ScrungleBlumpkus Mon Sep 05, 2016 11:55 am

My username on Skype itself is Dapianokid
You shouldn't have too much trouble finding me from that

Also, may I suggest acp that if you're struggling, you find a way to push the 2nd peg contact point back past the tail while he is in Kramual? There are many trivial ways to do that so I won't list them but it should be a much simpler solution to your problem.

Anton's so much better at explaining, I just kinda have to show ya
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Post by rabid squirrel Mon Sep 05, 2016 5:45 pm

OTDE wrote:Not as hard as they look. If you use LRA, you can get one pretty quickly. Is there a decent how-to that anyone's done?
You can watch anton teach me kramuals in this squirrel broadcast:
https://www.youtube.com/watch?v=lG12kBqlFaw

It was going to be a big series but we only did 2 before anton lost interest (I think, he basically just stopped responding to me on skype after the blackheart controversy)
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Post by ScrungleBlumpkus Mon Sep 05, 2016 11:57 pm

I think you guys should patch things up, I'm sure he'd be willing to give it another go.
Anton stop being bad rabid is nice
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Post by theacp127 Tue Sep 06, 2016 11:20 am

Here's the kramual cannon I was able to make.
Can I kramual? F25ca5c121
This will be very helpful in making some cool new stuff in my tracks. Keep a look out.
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Post by Apple Tue Sep 06, 2016 11:36 am

I learned how to make these kinds of cannons just yesterday! Keep it up, man. I'm excited to see your new stuff.
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Post by theacp127 Tue Sep 06, 2016 11:12 pm

I figured out cannons this morning and have figured out curves and grolls in the last couple hours. I got kinda carried away though and used up a bit more time than I meant to. I started at 2 and all a sudden it's 10.
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Post by ScrungleBlumpkus Tue Sep 06, 2016 11:48 pm

I'm so glad people are learning this stuff!! Very Happy
I love watching people tackle their technical armory
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Post by theacp127 Wed Sep 07, 2016 12:05 am

Really though, I really can't believe some of the stuff I'm learning how to do. A week ago I wouldn't have expected to be making this stuff right now.
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