We Ride the Lines
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Evolution of LR - Scenery version!

+19
Chuggers
Summoning
LineMagiX
pure5152
OTDE
Chui Ninji
Sssschiller
Sheldon
Wolf_Spirit
Georgio_jc
Cereal
SethComposerGuy
GhostY
Lukking
Rafael
Commandercoke
LineRiderGjert
Votale
rabid squirrel
23 posters

Page 3 of 12 Previous  1, 2, 3, 4 ... 10, 11, 12  Next

Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Mon Jun 06, 2011 11:19 pm

Sorry this is taking forever guys. I worked on it for three hours today - I'm trying to make it look tech-style but top-end tech style for this last bit, which is some pretty fast manuals (meaning lots of scenery). I'm making a crosshatching grid/pipe thing for the long nose manual that I think looks pretty cool, and I think I'm gonna make the passage to the quirk a sort of cave tech-pipe that slowly dissolves into abstraction.

That said, it's slow going, especially the crosshatching (it needs to line up and not be sloppy, so I have to basically make a grid across the whole thing, fill in lines, and then draw the portions that actually exist in the final scenery, then erase the extra lines, and then finally the grid - basically drawing twice as many lines that are actually in the grid and then erasing half of them. And they all have to be the same width and stuff across the board so I've had to redo some sections that looks different and stuff... yeah.

I think the main important thing with the scenery is for it to be clean and polished. The techniques and styles should advance and become more and more complex, but it should never be sloppy.

I'll have it done soon, promise.
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Tue Jun 07, 2011 9:16 am

rabid squirrel wrote:Sorry this is taking forever guys. I worked on it for three hours today - I'm trying to make it look tech-style but top-end tech style for this last bit, which is some pretty fast manuals (meaning lots of scenery). I'm making a crosshatching grid/pipe thing for the long nose manual that I think looks pretty cool, and I think I'm gonna make the passage to the quirk a sort of cave tech-pipe that slowly dissolves into abstraction.

That said, it's slow going, especially the crosshatching (it needs to line up and not be sloppy, so I have to basically make a grid across the whole thing, fill in lines, and then draw the portions that actually exist in the final scenery, then erase the extra lines, and then finally the grid - basically drawing twice as many lines that are actually in the grid and then erasing half of them. And they all have to be the same width and stuff across the board so I've had to redo some sections that looks different and stuff... yeah.

I think the main important thing with the scenery is for it to be clean and polished. The techniques and styles should advance and become more and more complex, but it should never be sloppy.

I'll have it done soon, promise.

If you look at "Tech Dawg LABS", you see that there is barely any detail in the scenery, yet it's effective.
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Tue Jun 07, 2011 9:57 am

Cereal wrote:
rabid squirrel wrote:Sorry this is taking forever guys. I worked on it for three hours today - I'm trying to make it look tech-style but top-end tech style for this last bit, which is some pretty fast manuals (meaning lots of scenery). I'm making a crosshatching grid/pipe thing for the long nose manual that I think looks pretty cool, and I think I'm gonna make the passage to the quirk a sort of cave tech-pipe that slowly dissolves into abstraction.

That said, it's slow going, especially the crosshatching (it needs to line up and not be sloppy, so I have to basically make a grid across the whole thing, fill in lines, and then draw the portions that actually exist in the final scenery, then erase the extra lines, and then finally the grid - basically drawing twice as many lines that are actually in the grid and then erasing half of them. And they all have to be the same width and stuff across the board so I've had to redo some sections that looks different and stuff... yeah.

I think the main important thing with the scenery is for it to be clean and polished. The techniques and styles should advance and become more and more complex, but it should never be sloppy.

I'll have it done soon, promise.

If you look at "Tech Dawg LABS", you see that there is barely any detail in the scenery, yet it's effective.
This actually doesn't look all that detailed, just more dense. And yes I agree, and I tried to make the part just before this long tunnel section somewhat look like that. It's a very difficult style to duplicate, especially when in a cave with long manuals.

I'll show you a screenshot when I'm finished with this section and you can say if you like it or not
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Tue Jun 07, 2011 9:59 am

I like it :|
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Thu Jun 09, 2011 7:51 pm

https://i.imgur.com/oUkT8.png

YEAH. That took a lot longer than it looks like it would.

just the tunnel to the quirk to do now. I'll do it tomorrow.
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Commandercoke Thu Jun 09, 2011 8:28 pm

That looks crazy awesome rabid!
Commandercoke
Commandercoke
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Thu Jun 09, 2011 10:05 pm

yay thanks Very Happy
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Thu Jun 09, 2011 10:07 pm

Btw, if you finish soon, I'm just going to let you know that I can't work on it until July 3rd. I'm going to be extremely busy in June.

But hey! 2015 isn't coming anytime soon, so it shouldn't be a problem. Very Happy

(Btw, that scenery looks gangsta)
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Votale Thu Jun 09, 2011 10:56 pm

I love what you just made Rabid 8D Glad this is moving it's awesome!
Votale
Votale
Member


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Georgio_jc Fri Jun 10, 2011 2:04 am

ohhh man..that grid stuff must've taken ages xD

..but the work pays off cuz it looks awesome!
Georgio_jc
Georgio_jc
Line Rider Legend

4th place in Tournament of Legends

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by GhostY Fri Jun 10, 2011 5:57 pm

i agree with everyone, that does look boss
GhostY
GhostY
Member


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Sat Jun 11, 2011 11:38 am

thanks everyone, Ima go finish the tunnel now Smile
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Mon Jun 13, 2011 1:38 pm

GAAAAAAHHHHHHHHHHH I just lost a thousand lines.

I accidentally used 6.7 for a little bit of work I did on Friday, and I forgot to make a backup before starting, so I lost all the work I did on Thursday and Friday. When I opened it up today, Bosh crashed in the flatsled section (because I used 6.7), and I couldn't find the backup for the huge amount of work I did on Thursday - because I didn't make one.

ugh I hate i when this happens.

Here's where I am in my last .sol backup:
https://i.imgur.com/1KDeu.png

;_;

This is the THIRD FREAKING TIME I've lost large sections of this project, and I've only gotten to about 4,000 scenery lines so far. I've lost and had to redo 2,000 lines total, which is like, 50% of what I've done - AFTER I re-do this.

LCC EVOLUTION PROJECT! WHY MUST YOU TORTURE ME SO???
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Tue Jun 14, 2011 6:30 pm

ALRIGHT. I caught up completely and did some more in the last five hours. YEAH. Almost done with the whole section, I just can't figure out what to do with this last bit on the way to the quirk.

https://i.imgur.com/wycUi.png
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sheldon Tue Jun 14, 2011 6:34 pm

Make a cliff like in discarded and have him tumble down.
Sheldon
Sheldon
Line Rider Legend

words have been said

Community Pick: SYTYKC
3rd place in Tournament of Legends

http://www.wordshavebeensaid.com

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Tue Jun 14, 2011 6:34 pm

Sheldon wrote:Make a cliff like in discarded and have him tumble down.

It's supposed to be tech scenery.
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Tue Jun 14, 2011 6:35 pm

^ yeah - tech, but going into old-school abstract at this point.
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sheldon Tue Jun 14, 2011 6:37 pm

Also I think Wolf wants to help he posted twice.
For the end you could make a freaking massive tree going up and then show the leaves
also I could help out a bit here's an example.
Spoiler:


Last edited by Sheldon on Tue Jun 14, 2011 6:40 pm; edited 1 time in total
Sheldon
Sheldon
Line Rider Legend

words have been said

Community Pick: SYTYKC
3rd place in Tournament of Legends

http://www.wordshavebeensaid.com

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Tue Jun 14, 2011 6:40 pm

Trees? That's pretty organic technology thar!
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sheldon Tue Jun 14, 2011 6:41 pm

Or Maybe a circuit board. Suspicious
Sheldon
Sheldon
Line Rider Legend

words have been said

Community Pick: SYTYKC
3rd place in Tournament of Legends

http://www.wordshavebeensaid.com

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sssschiller Tue Jun 14, 2011 6:44 pm

wow...that looks awesome rabid!
for the next part u can make a destroyed tunnel scenery or something like that :P
Sssschiller
Sssschiller
Member


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Cereal Tue Jun 14, 2011 7:50 pm

oooh, ssss should totally help out with some of the sections later on.
Cereal
Cereal
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Commandercoke Tue Jun 14, 2011 8:28 pm

Cereal wrote:oooh, ssss should totally help out with some of the sections later on.
Commandercoke
Commandercoke
Line Rider Legend


Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by rabid squirrel Tue Jun 14, 2011 8:38 pm

Sssschiller wrote:for the next part u can make a destroyed tunnel scenery or something like that :P
that sounds like a good idea, I'll try it out.
rabid squirrel
rabid squirrel
Member

I'm the artsy person round here

Community Pick: Braggadocio
3rd place in Tournament of Legends 4th place in Tournament of Legends

http://www.benjaminharveydesign.com/

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sheldon Tue Jun 14, 2011 8:43 pm

Cereal wrote:oooh, ssss should totally help out with some of the sections later on.
Sheldon
Sheldon
Line Rider Legend

words have been said

Community Pick: SYTYKC
3rd place in Tournament of Legends

http://www.wordshavebeensaid.com

Back to top Go down

Evolution of LR - Scenery version! - Page 3 Empty Re: Evolution of LR - Scenery version!

Post by Sponsored content


Sponsored content


Back to top Go down

Page 3 of 12 Previous  1, 2, 3, 4 ... 10, 11, 12  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum