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Linerider lines don't show

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Post by Jeahy Thu Nov 02, 2017 11:27 pm

Hi there!

I'm an completely new guy from germany and I used to love linerider videos. Well I just found this forum and have seen some tutorials to finally get into the topic but as soon as I load up linerider.com each line I draw won't show. The colision is there and the counter in the top right hand corner counts up but the line just won't show. Every other graphic is visible so do you know how to fix this problem? Reloading dosn't work either.

Greetings, Jeahy!

Jeahy
Member


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Post by [senpai] kevans Thu Nov 02, 2017 11:44 pm

This was discussed on the discord not too long ago. It has something to do with your OS being 32bit and web browser. I'm not confident if a solution was found, but we can provide you with alternative versions to play line rider on, if you're interested.
[senpai] kevans
[senpai] kevans
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Stay in your coma


https://kevansevans.github.io/

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Post by Jeahy Thu Nov 02, 2017 11:48 pm

Oh, thats good to know. Yeah I would love to have any alternative version to play the game. And maybe some Inforamtion about my system. I' currently using Windows 7 64bit and my browser is chrome. Thanks for that fast awnser!

Jeahy
Member


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Post by [senpai] kevans Thu Nov 02, 2017 11:52 pm

Alright so I suggest updating chrome first, I remember the issue being that your web browser was out dated. if this doesn't work, here's some links you can look into:

https://github.com/jealouscloud/linerider-advanced/releases
http://lr.conundrumer.com/
https://github.com/kevansevans/openLR
https://www.dropbox.com/sh/7ow8vq5wxtpghtl/AAAWaOqXL30zKDZx0CWp_d9Pa?dl=0&preview=LR+Beta+2+V3.4.X.swf

That last link is the old Flash version that was popular to use, which can either be ran by opening them in your web browser, or by downloading a standalone flash player.
[senpai] kevans
[senpai] kevans
Member

Stay in your coma


https://kevansevans.github.io/

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Post by Jeahy Fri Nov 03, 2017 12:02 am

So I did update my browser but it still dosn't work I hope some solutions will be found in the futur but thank you for the alternative way to play!

Jeahy
Member


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Post by Conundrumer Fri Nov 03, 2017 10:12 am

Sorry about that! Please navigate to chrome://gpu/ and search for (ctrl+f) GL_RENDERER and let me know what the field says! It might look something like ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)

I'm about to push a fix in a few hours!
Conundrumer
Conundrumer
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actually working on OII


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Post by Jeahy Fri Nov 03, 2017 10:26 am

Conundrumer wrote:Sorry about that! Please navigate to chrome://gpu/ and search for (ctrl+f) GL_RENDERER and let me know what the field says! It might look something like ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)

I'm about to push a fix in a few hours!

Okay I checked it it says: GL_RENDERER ANGLE (ATI Mobility Radeon HD 5650 Direct3D9Ex vs_3_0 ps_3_0)
I hope that helps! Smile

Jeahy
Member


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Post by Conundrumer Fri Nov 03, 2017 3:19 pm

Jeahy wrote:
Conundrumer wrote:Sorry about that! Please navigate to chrome://gpu/ and search for (ctrl+f) GL_RENDERER and let me know what the field says! It might look something like ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)

I'm about to push a fix in a few hours!

Okay I checked it it says: GL_RENDERER ANGLE (ATI Mobility Radeon HD 5650 Direct3D9Ex vs_3_0 ps_3_0)
I hope that helps! Smile

Thanks for that info, I'm starting to see a pattern. Also, the fix is live on version r1101.1
Conundrumer
Conundrumer
Line Rider Legend

actually working on OII


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Post by Jeahy Sun Nov 05, 2017 12:33 am

Conundrumer wrote:
Jeahy wrote:
Conundrumer wrote:Sorry about that! Please navigate to chrome://gpu/ and search for (ctrl+f) GL_RENDERER and let me know what the field says! It might look something like ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)

I'm about to push a fix in a few hours!

Okay I checked it it says: GL_RENDERER ANGLE (ATI Mobility Radeon HD 5650 Direct3D9Ex vs_3_0 ps_3_0)
I hope that helps! Smile

Thanks for that info, I'm starting to see a pattern. Also, the fix is live on version r1101.1

I'm Happy to hear that! Keep on the good work.

Jeahy
Member


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