LR V3.4.X [03 MAY 2015 UPDATE]

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Darkness on Tue May 20, 2014 10:58 pm

@efrazable wrote:Got a new HP, first thing I downloaded Very Happy

Should have downloaded more RAM. Or a bear.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Fauxfyre on Wed May 21, 2014 12:06 am

@efrazable wrote:Got a new HP, first thing I downloaded Very Happy
> antivirus
> security updates
> any app

also I feel I should say thanks kev for showing me how to use it properly the other day. This is officially the best ever now. I would honestly use this over Unleashed until it got to the functionality that you've created

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Fauxfyre on Wed May 21, 2014 1:08 pm

dblpst

When you place a flag and then replay the track from the flag, the timer gets affected by a couple frames. You can see the difference if you place a couple flags, replaying after each and pausing on a frame, then replay the track without flags and pausing on the same frame. The time skips ahead when placing flags

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by [senpai] kevans on Wed May 21, 2014 1:44 pm

I'll look into it when I get back from work and have played some Wolfenstein for a bit.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Guest on Wed May 21, 2014 2:36 pm

I tried this. I don't see it at all. Maybe it has something to do with lag of the inputs. i know on my end it won't place the flag until one frame after I press the flag button. so it seems like it's a frame ahead when you play it again.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Wed May 21, 2014 6:32 pm

Downloading. My apologies for making a rant worthy comment. *cowers in fear* Meh controversy

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by [senpai] kevans on Wed May 21, 2014 7:51 pm

~Fixed the bug that shotoku was concerned about. Flag is now more accurate and displays time on updated frame like Kramwood mentioned.
~Fixed a bug concerning clicking the trash can, resulting in a prematurely deleted flag time before confirmation.
~Fixed a bug concerning the autosave time not displaying correctly
~Fixed a bug concerning the autosave line count not toggling properly
(Please note that the bigger your sol is, the more noticeable the autosave becomes, causing a small delay when this occurs.)

+Added a status text update when track autosaves.

Download link has been updates on first page.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Thu May 22, 2014 1:56 pm

We love you, kevan

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Darkness on Fri May 23, 2014 2:20 am

He loves you, Kevan*

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Traxis on Fri May 23, 2014 3:34 am

@Darkness wrote:
@efrazable wrote:Got a new HP, first thing I downloaded Very Happy

Should have downloaded more RAM. Or a bear.

I need to visit IRtL more. Darkness is pure gold.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Fri May 23, 2014 3:39 pm

Darkness is more likely to be obsidian.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Fri May 23, 2014 9:23 pm

/me sees kevansevans has responded to his own topic
/me hopes for new version
Just a vine.
Ends up being a pretty good vine.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by [senpai] kevans on Sun Jun 01, 2014 6:48 pm

Another small update. Made it so Fraps doesn't slow down it's capture speed when recording tracks while in slow motion.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Darkness on Tue Jun 03, 2014 5:19 am

Dapianokid wrote:Darkness is more likely to be obsidian.

Close. Actually, http://i.imgur.com/Gri8SpN.jpg

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Tue Jun 03, 2014 1:12 pm

LR runs at half speed on my machine anyway, no matter how I try to improve performance.
Darkness wut

The line angle feature hsd actually proved most helpful in placing that one line nobody can never get.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Darkness on Tue Jun 03, 2014 5:46 pm

What are the specs of your computer? Mine from... 8 years ago can run it just fine. (Not with a lot of lines though)

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Guest on Tue Jun 03, 2014 9:17 pm

^

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Darkness on Mon Jun 09, 2014 11:04 pm

First thing would be to see what is eating up your RAM as I assume that is the issue here. Run a few virus scans and just overall clean your PC.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by ScrungleBlumpkus on Tue Jun 10, 2014 1:58 pm

I'm not a computer noob :3
I've maxed ou the stats of this dinosaur, anyway. And part of it is the huge monitoring software dad has on this thing which eat up everything.
2.8 GHz single core cpu with 2 GB RAM. The problem is the bus speed. I can't remember where I figured it out but I remember it being slow. You can have all the RAM in the world but if you can't read or write to it quickly, you're out of luck. The cache in the CPU is also atrocious.

Dad just wanted a computer that worked. With less than 300 lines or so, it runs perfectly. But past that, it slows down. With 2000 lines, I get about 10 fps.

I'm experiencing a bug. It MAY be my computer or some hook dad has set to read information about the mouse and keyboard. But I'll just post about it here anyway and see what you think.
Often, when I'm trying to draw a line, the game will draw a tiny line (circular, basically) at each end of the line, especially when I'm using XY snap. If I am drawing a line and sharply change the angle while I'm drawing it, ti'll draw the line at the first angle and then start drawing a new one. The reason I think it may be my computer is that it may be logging the position of the mouse and the speed and distance that it moves when it suddenly changes direction and behavior.

It also randomly goes into pencil mode sometimes after I click the stop button.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by [senpai] kevans on Fri Jul 04, 2014 9:40 pm

Minor update. link has been updated.

Fixed bug concerning preview mode.
Fixed bug concerning autosave not turning off when user specified.

Replaced 40 fps lock with custom water mark text. Have it display your name or name of track. Remembers it as per user, not as per track.

EDIT: Changed the settings menu around. Made settings a bit more coherent on what they do, made the menu larger, and organized the settings.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Fauxfyre on Wed Jul 09, 2014 9:42 pm

H key doesn't open help, and I couldn't find any button for it (I was looking for shortcut list because...)
F key doesn't return to flag.
Home key doesn't go to first line.
End key doesn't go to last line.

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by [senpai] kevans on Wed Jul 09, 2014 10:06 pm

Help menu was deprecated. Other gripes have been fixed.
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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by Getthim on Thu Jul 10, 2014 1:57 am

how do i get out of xy mode?

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

Post by efrazable on Thu Jul 10, 2014 10:42 am

shift + x

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Re: LR V3.4.X [03 MAY 2015 UPDATE]

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