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Version 3-what-ever-the-frick-nizzle-I-want-to-call-it (comes with automatic updates!)

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Chuggers
hypothet
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[senpai] kevans
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Version 3-what-ever-the-frick-nizzle-I-want-to-call-it (comes with automatic updates!) Empty Version 3-what-ever-the-frick-nizzle-I-want-to-call-it (comes with automatic updates!)

Post by [senpai] kevans Sat May 25, 2013 6:49 pm

Use this link for automatic updates:

https://dl.dropboxusercontent.com/u/30169277/LR%203.5/LR%203x.swf


Last edited by kevansevans on Tue May 28, 2013 11:50 am; edited 2 times in total
[senpai] kevans
[senpai] kevans
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Stay in your coma


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Post by roflmaoqwerty Sat May 25, 2013 9:22 pm

This is the best build name in all the lands xD

Will mess around/bug-test the beta ASAP; thanks to you for your commitment to continually improving the LR engine.
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Dreadnips are amazing goddamn


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Post by hypothet Sun May 26, 2013 8:04 am

https://2img.net/h/i939.photobucket.com/albums/ad237/HG42/filesettings_zps1fd0b7d8.png
Either after saving that track, or loading nothing. All of those have the same mouseover features as the first two.

EDIT: Can you stop the start point from moving when you draw the first line?
EDIT2: I managed to fool the flag saving mechanism by saving, moving the flag, moving the start point, and then loading the previously saved track
https://2img.net/h/i939.photobucket.com/albums/ad237/HG42/shootthatslarge_zps7edf425e.png
Also, I managed in the same bug to make the flag counter start at 0:29; I have no idea how this happened.
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don't read this


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Post by [senpai] kevans Thu May 30, 2013 5:32 pm

Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1
Thursday Mass Update Post #1


Hey, remember that I still work on builds? No? Well fuck you then, maybe you should pay attention to these posts. I'm tired of having to repeat all the stuff I got done.

The point of this post is to let you guys in on what got done, which can already be viewed in the change log in the build linked in the original post. No seriously, that shit gets updated, go look at it. It's on the title screen. This build will be under 24/7 open beta test to anyone, so this build will be less of a cluster fuck in the end. This is being built ground up from 6.7, so don't expect everything to be implemented 100 percent, the point is to work slowly so everything works without problem. Let's get to it:

25 May 2013 (#3): (18:07) Load track button works; (18:42) Pause button now implemented; (19:03) Color Eraser Improved; (19:16) Frame counter never exceeds past 40; (22:48) My mother approves!

26 May 2013: (06:56): Snap function improved. Lines will snap regardless of direction. (07:11) Start point will not move when drawing first line while holding (S);

28 May 2013: (07:34): Flag time resumes when pressing play; (10:44): Fixed flag loading issue caused by moving the flag, then loading the same track

29 May 2013: (09:54): Added a quick save function. Shift click the save button to activate; (13:13) Hold ctrl/cmd to change the direction the red lines accelerate;

https://dl.dropboxusercontent.com/u/30169277/LR%203.5/LR%203x.swf


Last edited by kevansevans on Thu May 30, 2013 5:55 pm; edited 1 time in total
[senpai] kevans
[senpai] kevans
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Stay in your coma


https://kevansevans.github.io/

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Post by Chuggers Thu May 30, 2013 5:47 pm

always loved the little messages on the start menu
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villainous quirker

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Post by theacp127 Thu May 30, 2013 9:48 pm

Are the preferences suppost to be working yet?
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trying real hard


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Post by rabid squirrel Fri May 31, 2013 12:15 am

kevansevans wrote:Hey, remember that I still work on builds? No? Well fuck you then, maybe you should pay attention to these posts. I'm tired of having to repeat all the stuff I got done.
Hey there, no need to be rude. Just give us like a master post of what you have and haven't done and we'll be more understanding. But nobody is mad at you so no need to be mad at us.
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I'm the artsy person round here

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3rd place in Tournament of Legends 4th place in Tournament of Legends

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Post by Conundrumer Fri May 31, 2013 2:02 am

Chuggers wrote:always loved the little messages on the start menu
help i can't stop reloading
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actually working on OII


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Post by Fauxfyre Fri May 31, 2013 1:24 pm

Kevans, if you don't put a warning up saying this can mess up your track saves, then I'm putting it up myself, because people need to know that this can happen. Don't bother trying to convince me it's fixed with auto updates, because you showed me the swf of what you where making right before you did auto updates, it had that bug, and you said you didn't know how to fix it.

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Post by [senpai] kevans Sat Jun 01, 2013 9:44 pm

Working off line now, cleaning up save functions and loading functions.
[senpai] kevans
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Stay in your coma


https://kevansevans.github.io/

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