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Could I please

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Post by rabid squirrel Fri Apr 05, 2013 1:12 am

Just have a 6.X with XY snap fixed so it works on the X axis too?

This would make me extremely happy. If this already got posted, someone please point me to it lol.
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Post by roflmaoqwerty Fri Apr 05, 2013 7:52 am

http://www.mediafire.com/?bex755012lc6lo0

This should hopefully be what you're looking for. Mhenr's 45-degree snap fix for 6.7, does both XY axes as well.
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Post by rabid squirrel Fri Apr 05, 2013 9:39 am

roflmaoqwerty wrote:http://www.mediafire.com/?bex755012lc6lo0

This should hopefully be what you're looking for. Mhenr's 45-degree snap fix for 6.7, does both XY axes as well.
I'm looking for 6.X with the broken XY snap fixed bro. 6.7's XY snap works just fine Wink
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Post by Fauxfyre Fri Apr 05, 2013 12:30 pm

As far as I know Mhenr abandoned beta 2 builds once he started to make a lot of progress on Unleashed. 6.x was supposed to be his final bug fix for beta 2, but he messed up xy snap and was just like "oh well".

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Post by [senpai] kevans Fri Apr 05, 2013 5:26 pm

Well, here's the thing....

I have attempted fixing the snap for 6x. I have tried very hard. So hard, my dick got jealous. (Okay that last analogy was... uneeded). I have no idea where the [censored] up is. I can't tell if it's flash, or if it was Mhenr. But for some retarded reason, 6x thinks you are trying to do both a verticle line, and a horizontal line at the same time, and since within the snap argument the horizontal snap comes last, it always snaps horizontally. (Or vertically, I can't remember, I said "up yours 6x" last I tinkered with it). And I say "can't tell" because beta 3 has the same problem.

Dandy.

When I get my laptop back, I can make a 6x built from 6.7, it wouldn't be hard. heh.
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Post by rabid squirrel Fri Apr 05, 2013 11:02 pm

that's obnoxious lol
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Post by efrazable Fri Apr 05, 2013 11:50 pm

Kramwood wrote:^ dont think he ever fixed it. Kevens 3.4 final is just as good and has all the snaps.
I like 3.2 better just coz I don't like the extra .sol/autosaves. BTW 3.2 will work if you're trying to scene EoLR
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Post by rabid squirrel Sat Apr 06, 2013 12:04 am

efrazable wrote:
Kramwood wrote:^ dont think he ever fixed it. Kevens 3.4 final is just as good and has all the snaps.
I like 3.2 better just coz I don't like the extra .sol/autosaves. BTW 3.2 will work if you're trying to scene EoLR
nah I did that in 6.2 a long time ago

yeah that's right we're on track to release it before 2015 :|
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Post by [senpai] kevans Sun Apr 07, 2013 2:06 pm

efrazable wrote:
Kramwood wrote:^ dont think he ever fixed it. Kevens 3.4 final is just as good and has all the snaps.
I like 3.2 better just coz I don't like the extra .sol/autosaves. BTW 3.2 will work if you're trying to scene EoLR

The reason I keep the settings under a different sol is so peoples settings won't get mixed up when moving sols around. And the auto saves could use some work, but they're pretty damn flawless. but w/e.
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