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Where the Dinosaurs Once Ate Pineapples ~ KW

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Opal Rider
Fauxfyre
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Post by Fauxfyre Wed Aug 15, 2012 11:14 am

Probably my favorite of your more recent tracks. You still kept the tricks complex, but this easier to watch than most of your other tracks, probably because he didn't seem like he was being yanked haphazardly in every direction, and it just looked smoother in the transitions between flings. Also the different music choice probably helped make the mood of the track less angry than usual

Overall a very nice track! Bummer that it got corrupted, but I like it.

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Post by Fauxfyre Wed Aug 15, 2012 11:24 am

Kramwood wrote:lolwut my tracks are angry looking?
Yes. By angry I mean very sharp movements and sometimes he'll be going slow and then rapidly accelerate or something like that. The first part of Universe is a good example of what I think an angry track looks like. Sometimes angry is cool, but it can get old. Also a lot of the times you choose really harsh music which adds to it.

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Post by Fauxfyre Wed Aug 15, 2012 11:45 am

I'm not trying to say any of your tracks are bad :P , I was trying to compliment you on how I like this track because of how different it looks from the rest of your stuff (and I'm not saying the rest of you stuff is bad either, just that a lot of it gives off the same kind of mood when I watch them).

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Post by Opal Rider Wed Aug 15, 2012 12:06 pm

Kramwood wrote:Also when you say that you like this track because it's different from the rest, it then implies that you don't like the rest of my tracks.

No, I can see where he's coming from. Say, if you ate begals for a year, breakfast, lunch, and dinner, they'd still be good, but you'd lose the taste for them really fast. Almost all of the tracks that got serious attention from the site as of late had been in this complex, mind boggling style. This provided a nice contrast to that.
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Aestetikally appealing


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Post by LineMagiX Wed Aug 15, 2012 12:24 pm

dawg i hope you don't take this the wrong way, because it's just criticism i'm trying to give to help you improve, but..

I think your tracks have so much potential to be so much better if you fixed two big flaws that i've noticed.

1) Learn to tame yourself so that you can see what the track will be like when you record it! I'm talking about all the sweet asdfs and super powerful flings and every frame tricks. drag out the ones that look really sweet so that the viewer can tell what happened without having to go back to the beginning of that trick to see it. I know it's a huge chore because asdfs and every frame tricks take forever just to make really short ones, and it's alot more fun to do what you're thinking of at the moment or whenever another amazing/weird well comes up and tempts you to stray away from the current trick to continue the new one, but that's just the curse of being able to do these kind of things. :P Study SCG's tracks closely. He's the king of being able to drag out various tricks, chains and flings!

And 2) The smoothness of your tracks. I know other people have probably nagged you for this, but I know you can improve on this because you improved a TON on your manuals lately and made them buttloads smoother and cleaner. Now, when I'm talking about smoothness, I'm not just talking about the super stacked wells (which honestly, you don't really need. :P half the time if you delete the the weak well in the stack, it will still work. Also, most of the time you can't even tell when a well is that much stronger because it just one frame anyway! And yes I know when it's a fling it's more than just one frame and stacked wells will make it stronger, but you should be able to accomplish a strong fling without stacks anyways, and tbh you can't really see how much bosh jerks when you have alot of lines in the way. To people like Raf and I, it sends a red flag that maybe the maker doesn't feel they are capable of making strong flings without stacks, or that they are too lazy to improve on it, so they resort to them instead. :/) but also blending the changes in direction a little better. Another thing is that I noticed you make some of your wells alot bigger than necessary. (In flings the size might be crucial to the direction that it's going to take bosh, but in alt flings it doesn't have as much effect, and make them look sloppy) Try using smaller, more powerful lines Wink All of the stuff in this area of improvement will make your tracks look more aesthetically pleasing.

Just some tips on what I think you could improve on and possibly what to work on to make yourself even better. Don't get me wrong, I think you're one of the best high-speed quirkers out there today, but there are still thing you can work on. Thumbs Up
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Post by LineMagiX Wed Aug 15, 2012 1:05 pm

^got it. Smile
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Post by shammies Wed Aug 15, 2012 1:18 pm

I always enjoy your tracks because it's just something so crazy and fun.
Sucks that this got corrupted, I would have love to see what else you would have done with this awesome track :/

Also I don't think you should change anything about how you make your tracks. You have a crazy style and something only you can pull off.

Keep on truckin' bro.
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Post by ACwazHere Wed Aug 15, 2012 7:17 pm

Even though I think highspeed quirk is really boring/repetitive, you had some really cool tricks and everything seemed really well-executed. Tis a shame it got corrupted.
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Post by efrazable Wed Aug 15, 2012 11:32 pm

Experimental tracks are always for the win.
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