Linerider: Many Dreams

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Linerider: Many Dreams

Post by Stallie on Fri Jul 13, 2012 9:55 pm

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Re: Linerider: Many Dreams

Post by Cereal on Fri Jul 13, 2012 10:49 pm

^Whattup with the grammar and hard returns? xD

Track is certainly a step up for you! Flings could be a bit more... pronounced in some cases, and the manuals could use some minor tweaking, but nothing major.

Remember to think of tricks in terms of frames. Wink

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Re: Linerider: Many Dreams

Post by efrazable on Fri Jul 13, 2012 11:34 pm

Whatever, I loved your quirk style, man! Like Kram and Cereal said, flings are every other frame, but don't completely get rid of those single frame chains Wink Awesome song. Alt quirk wasn't really all that bouncy and stuff, like a good alt should be. Try making a little bit stronger wells to make the quirk a little more enjoyable and attention-grabbing Neutral

I liked it :|

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Re: Linerider: Many Dreams

Post by Fauxfyre on Sat Jul 14, 2012 2:19 am

I liked it too. Very nice all around, I like your style of flings, regardless of what others say. Could disagree with the music choice, and also disliked how you started out making a huge pinch but then you just lost the speed right after; it made me think the track was going to be completely different. After that though, I think your track had a very nice flow and the different sections were transitioned between well.

8 / 10 and 100 bonus points for putting me in the credits =3

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Re: Linerider: Many Dreams

Post by Opal Rider on Sat Jul 14, 2012 2:47 am

I'm still waiting for you to come out with a full length, unscened, xy track that isn't in a collaboration with someone else. That stuff is amazing.

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Re: Linerider: Many Dreams

Post by hypothet on Sat Jul 14, 2012 8:05 am

GREAT STUFF. 8D

MOAR NAO :3

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Re: Linerider: Many Dreams

Post by rabid squirrel on Sat Jul 14, 2012 11:09 am

Felt a little sluggish but was nonetheless enjoyable. Pinch at the beginning was a huge buildup for a tiny payoff. Manuquirk was good though, nice balanced manuals. Am I crazy or did it feel like there was a lack of straight up flings? Was that what made it all slowish?

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Re: Linerider: Many Dreams

Post by Commandercoke on Sat Jul 14, 2012 12:02 pm

The drop in speed was disappointing. :[ However, I enjoyed the track. Keep it up man!

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Re: Linerider: Many Dreams

Post by Helios Pavonine on Sat Jul 14, 2012 1:42 pm

I find it ironic how you're known for shouting 'stack more' in the chat, while your wells are a lot weaker than the ones of the people you shout it to. Try to clean up your flings and rolls.

Flings:
- should be every-other frame if you're looking for a rather cursive and solid 'throw'. Imagine them as the main pull in just one direction.
- should be every frame if you're looking for a quick, but smooth transition to something else. M is really useful in this case.
- should be stronger than they are now (FYI, stacking is not the only answer). If necessary, use superzoom for maximum pull.
- should not have, as I'd call them, 'appendixes'. It is better to use the last lines of a 'main pull' to create rotation so the fling looks cleaner.

G-rolls:
- should be every frame (there are g-rolls of every-other frames but imo they just take away the most important aim of g-rolls)
- obviously, they should be used to create rotation. Rotation is not found throughout the entire track, but only as transitions between important tricks.

One last thing. Try to make clear which style you're aiming for, particularly in an omni! When I think of manuals as part of an omni, I think of smooth nosies and tailies. Flings are acceptable, but only if they serve a purpose of transition between two manuals.

I'm not a dictator, nor a quirk-expert, but this is how I like to see a track the most and I believe you've got the potential of achieving this. Good luck with your next track Smile


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Re: Linerider: Many Dreams

Post by Inukaza on Sat Jul 14, 2012 5:17 pm

It was like you were attempting stop n' go, but failed at it, and kept going, which is why it seamed slow due to the flow killers.

Still, was an alright track. Good job.

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Re: Linerider: Many Dreams

Post by Ph0enix on Sat Jul 14, 2012 5:20 pm

I love the song choice.

I REALLY love the track!



Keep up the good work, man!

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Re: Linerider: Many Dreams

Post by Xanth on Sun Jul 15, 2012 12:46 pm

im a shoutout... hurah
nice

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Re: Linerider: Many Dreams

Post by ACwazHere on Sun Jul 15, 2012 4:49 pm

How many?


----

Pretty sweet track, bro. Some of the curves and flings could have been prettier. XY was really good. Keep churning these out and you'll be a beast. Thumbs Up

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Re: Linerider: Many Dreams

Post by [senpai] kevans on Sun Jul 15, 2012 8:08 pm

This felt really awkward. So awkward, I kind of stopped watching it...

I'm not going to grade it because I didn't finish watching it.

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Re: Linerider: Many Dreams

Post by Sssschiller on Mon Jul 16, 2012 2:32 pm

kevansevans wrote:This felt really awkward. So awkward, I kind of stopped watching it...

I'm not going to grade it because I didn't finish watching it.

You are awkward.


Cool track, man 8D I really enjoyed watching it, especially the quirk. You improved in a lot of ways in my opinion. I also liked the two songs you have choosen!

The only thing I don't like is your integration. Try to make it flater and harder otherwise it will look unsmooth Very Happy

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