Unleashed for Steam and new members

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Re: Unleashed for Steam and new members

Post by Fauxfyre on Mon Jun 25, 2012 12:16 am

@Rabid Squirrel
Wow that sounds bad. I kind of hope mhenr's right and we don't get spammed by anybody, because that would suck if people like who pull crap like that started coming into the community. Apology accepted, nhf.

Still would be kind of funny if activity increased right after we moved Movie of the Week to Movie of the Month xD

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Re: Unleashed for Steam and new members

Post by shammies on Mon Jun 25, 2012 2:30 am

Someone goes inactive once they realize they will probably never be elite or LCC unless they change how they post/play Line Rider
Or they get LCC and lose it due to inactivity and complain to have it back. (I made a jab at myself, if you didn't catch that)
Honestly, there shouldn't be any new rank since I highly doubt many new people will join.
Seriously, how many people will buy LR for the sole purpose to join the site? If anything I hope they enjoy the game, and the time and effort mhenr put into the darn thing.

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Re: Unleashed for Steam and new members

Post by hypothet on Mon Jun 25, 2012 9:28 am

Rabid, no backseat modding, but this thread has become really off-topic.

I would like to add, before or if it does go back on topic, that I probably won't get a rank until I release one or more tracks, which, by my estimates, won't happen until the year 3143

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Re: Unleashed for Steam and new members

Post by rabid squirrel on Mon Jun 25, 2012 10:45 am

HG42 wrote:Rabid, no backseat modding, but this thread has become really off-topic.
clarification: saying "this thread is closed" when you can't close it is backseat modding. saying "this thread is off topic" isn't Wink

@shammies - yeah, that's happened in most ranks. several times retired staff shopw up for like three days and are like "UNRETIRE ME PLOX" then when we don't they disappear after three more days >.>

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Re: Unleashed for Steam and new members

Post by Fauxfyre on Fri Jun 29, 2012 2:09 pm

kevansevans wrote:Last I checked (just now as I'm typing this) Four million people were on [Steam].
Here's my math.
Total people on Steam = 4,000,000
People that will buy the game = 100,000
People that will spend time to make a good track = 10,000
People who will post their track on youtube = 2,000
People who will find this forum = 500
People who will join = 100-200
People who will stick around after a few months = 50 max

Somebody tell me if this is less realistic than I think

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Re: Unleashed for Steam and new members

Post by roflmaoqwerty on Fri Jun 29, 2012 10:01 pm

My (rather pessimistic) view:

4,000,000 people on Steam
50,000 will buy LR
3,000 will spend time making a good track
2,999 will post it on YouTube
300 will find this forum
200 will join
3-4 will become legit members.

I might be exaggerating, but it's honestly not unlikely; LR is a cult following and most other small-fanbase games that hit Steam don't experience a huge popularity boost.
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Re: Unleashed for Steam and new members

Post by efrazable on Fri Jun 29, 2012 10:14 pm

@roflmaoqwerty wrote:200 will join
3-4 will become legit members.

I might be exaggerating, but it's honestly not unlikely; LR is a cult following and most other small-fanbase games that hit Steam don't experience a huge popularity boost.
This is probably the most likely...
@mhenr18 wrote:Until I arrange something with inXile, nothing is definite w.r.t releasing Unleashed.
The ultimate dev. stopper.
@mhenr18 wrote:Additionally, if Unleashed does go on Steam there's no way I'd point people to this forum. Right now there's a hideous ad that's front and center on the site telling me that I can move to the US for free. I'd be ashamed to have that kind of trash on an official forum, especially when combined with a site that would have been modern in 2003.

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Re: Unleashed for Steam and new members

Post by Guest on Fri Jun 29, 2012 11:01 pm

I hate paying for line rider.

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Re: Unleashed for Steam and new members

Post by Yobanjojoe on Sat Jun 30, 2012 12:21 am

Just an input here, I doubt a lot of people would buy the game,
considering a lot of people already know about Line Rider, just that they don't take it seriously.
It will probably inspire people to mess around with the free version again,
although I'd say not many people would actually buy the game, considering there is already countless free versions out there.

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Re: Unleashed for Steam and new members

Post by rabid squirrel on Sat Jun 30, 2012 11:48 am

@roflmaoqwerty wrote:My (rather pessimistic) view:

4,000,000 people on Steam
50,000 will buy LR
3,000 will spend time making a good track
2,999 will post it on YouTube
300 will find this forum
200 will join
3-4 will become legit members.

I might be exaggerating, but it's honestly not unlikely; LR is a cult following and most other small-fanbase games that hit Steam don't experience a huge popularity boost.
I think this is optimistic.

I'd be incredibly surprised if a hundred people join this site, let alone 200...

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Re: Unleashed for Steam and new members

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