Practice Track, rich

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Practice Track, rich

Post by rich on Mon Mar 19, 2012 11:42 am

Just a little track I made to get the use to linerider again. I haven't played in a while. I hope you guys enjoy it non the less and tell me what you think. Now I go make a good track, k?

Note I did not edit the video AT ALL. I used audio swap, hedge tell me what you think about this editing style since you are looking in that direction.



recording might be a little slow, I didn't do anything special fight me for it. :|
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Re: Practice Track, rich

Post by efrazable on Mon Mar 19, 2012 12:16 pm

It's so beautifully messy

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Re: Practice Track, rich

Post by Sssschiller on Mon Mar 19, 2012 1:00 pm

Sitting here in the garden, enjoying the weather, a good line rider track and good music! Perfect 2 minutes!

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Re: Practice Track, rich

Post by WishLine on Mon Mar 19, 2012 2:32 pm

WishLine track rating system
Section 1 – Track Creation (1 Point out of a possible 5)
Spoiler:
Track had suitable titles and credits = +1
Track had fitting music = +1
Track had a special feature (all blue, all red, a plot, special editing, music syncing, super-long) = +2
Track was >1 minute in length = +1
Section 2 – Track Progression (6 Points out of a possible 10)
Spoiler:
Track had quite smooth curves = +1 –OR– Track had very smooth curves = +2
Track moved left as well as right = +1
Track moved up as well as down = +1
This track had some sort of basic flip or loop-the-loop = +1

Track had a good pace = +1 –OR– Track had an extremely fast pace = +2
Track flowed nicely = +1 –OR– Track flowed extremely well = +3
Section 3 – Manuals (3 Points out of a possible 15)
Spoiler:
Track had nose manuals = +1
Track had tail manuals = +2

Track had head manuals = +2
The track executed a manual loop = +3
Track was >50% manuals = +3 –OR– This track was primarily a manual track = +5
Some of these manuals could be regarded as ‘high-speed’ = +2
Section 4 – Quirks (20 Points out of a possible 20)
Spoiler:
This track had gravity wells = +2
Some of these wells were in lengthy chains = +2
Some of these made a loop or spiral = +3
This track had flings = +2
These flings were varied, long and impressive = +3

This track had a special manual (granual, flanual, Kramual etc) = +3
This track was primarily a quirk track = +5
Section 5 – Track Beginning and Ending (3 Points out of a possible 5)
Spoiler:
Track started at a good speed = +1
Track ended with a good or funny crash = +1 –OR– Track ended with a good standstill = +2
–OR– Track ended with a recognised stall = +4
Section 6 – Scenery (X Points out of a possible 25)
Spoiler:
Track attempted some scenery = +1 –OR– Entire track was scened = +3
Scenery was consistent and realistic = +3 –OR– Scenery was abstract and entertaining +3
Scenery used good shading = +2
Scenery did not leave unattractive white space = +2
Scenery had a good monument = +3 –OR– Scenery had several good or one exceptional moment = +5
Scenery had impressive detail = +5 –OR– Scenery had stunning detail = +10

Section 7 – Track entertainment value and comments (6 Points out of a possible 20)
Spoiler:
A basic score out of twenty to illustrate the author’s personal enjoyment of this track = 6
Comments: Ha, a track in such disarray. If this is practice, what happens when you make an effort?

Well done for this track. It looks like a doodle gone well! Very Happy
Scoring
Scened = N/A/100
Naked = 39/75
Final Score = 52%
Score-aid
Spoiler:
Below 20% = Newbie
20-29% = Emerging
30-39% = Average
40-49% = Decent
50-59% = Good
60-69% = Great
70=79% = Excellent
80-89% = Supreme
Over 90% = Epic


Last edited by WishLine on Mon Mar 19, 2012 5:09 pm; edited 2 times in total

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Re: Practice Track, rich

Post by Stallie on Mon Mar 19, 2012 3:15 pm

Its more of an omni than a little track, but It was pretty good. I still wish you would do something about those curves, they are pretty messy. Your flings could be a bit more stronger and your XY is actually pretty good as well. Over all you did a very nice job, keep it up. Wink
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Re: Practice Track, rich

Post by BoltKey on Mon Mar 19, 2012 7:07 pm

Wishline, when did you make that system? It is pretty cool and accurate. To the track, I dont know what to say, I dont know enough about quirk to say something clever.

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Re: Practice Track, rich

Post by Cereal on Mon Mar 19, 2012 7:36 pm

Wish, not to come off as harsh, but I don't really agree with your system of grading.

Anybody can add those tricks into a track, but it depends on how well the tricks are performed. (A crappy manual ruins a track, but would still be good according to that system)

Aaaaannnnnyways, the track was interesting. That airtime at 0:33 is gangsta.

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Re: Practice Track, rich

Post by RyderLR on Mon Mar 19, 2012 8:10 pm

I also agree with Cereal and stand by my post in the track belonging to me and Pinter

but as far as this track goes Rich, wow I didn't think you were this good Very Happy I thought other music could have gone very well with this! I liked the variety of styles n' such. Well keep making tracks dude, nice job!

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Re: Practice Track, rich

Post by WishLine on Tue Mar 20, 2012 2:13 pm

BoltKey wrote:Wishline, when did you make that system? It is pretty cool and accurate. To the track, I dont know what to say, I dont know enough about quirk to say something clever.

Heehee, thanks. And really recently. I'm trying things out as to how to definitively classify tracks. I need lots of tracks, so if you want I will rate yours, being as they're of a different ability :P

Cereal wrote:Wish, not to come off as harsh, but I don't really agree with your system of grading.

Anybody can add those tricks into a track, but it depends on how well the tricks are performed. (A crappy manual ruins a track, but would still be good according to that system)

I don't think you're being harsh. What I would say is the system is in Beta as I try and work out what gives accurate results. The reason a whopping 20 points is allocated to a miscellaneous section, plus added points for extra fast, extra smooth, extra flowy is to try and combat exactly the problem you're talking about.

I hope you lot won't mind if I keep playing around and see what works Smile

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Re: Practice Track, rich

Post by Xanth on Tue Mar 20, 2012 4:08 pm

boss

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Re: Practice Track, rich

Post by rich on Wed Mar 21, 2012 12:25 am

Xanthu wrote:boss
Thanks man ^_^
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Re: Practice Track, rich

Post by rabid squirrel on Wed Mar 21, 2012 4:35 pm

WishLine wrote:
BoltKey wrote:Wishline, when did you make that system? It is pretty cool and accurate. To the track, I dont know what to say, I dont know enough about quirk to say something clever.

Heehee, thanks. And really recently. I'm trying things out as to how to definitively classify tracks. I need lots of tracks, so if you want I will rate yours, being as they're of a different ability :P
This is depressing, do you guys really think tracks can be evaluated based on quantifiable things like the direction the track took, the smoothness of the curves, the number of tail manuals?

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Re: Practice Track, rich

Post by WishLine on Wed Mar 21, 2012 4:37 pm

rabid squirrel wrote:
WishLine wrote:
BoltKey wrote:Wishline, when did you make that system? It is pretty cool and accurate. To the track, I dont know what to say, I dont know enough about quirk to say something clever.

Heehee, thanks. And really recently. I'm trying things out as to how to definitively classify tracks. I need lots of tracks, so if you want I will rate yours, being as they're of a different ability :P
This is depressing, do you guys really think tracks can be evaluated based on quantifiable things like the direction the track took, the smoothness of the curves, the number of tail manuals?

Answer - I'm experimenting with a concept that relies in part on technical aspects of Line Rider which seem to have a bearing on the importance of a track. Easily abandoned if it doesn't work. Smile

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Re: Practice Track, rich

Post by rich on Wed Mar 21, 2012 4:39 pm

What about the entertainment in watching it? Some tracks would score really low on your scale but be very entertaining...
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Re: Practice Track, rich

Post by WishLine on Wed Mar 21, 2012 4:48 pm

rich wrote:What about the entertainment in watching it? Some tracks would score really low on your scale but be very entertaining...

They can get up to 20 points based on that alone. A quirk which looks the same as any other quirk might get about 4. A track by a new person showing serious improvement gets like 9. A track which makes me want to watch it again (Jagged Peak Adventure, Breathtaking Silence, Bolted to the Wall) get 18,19,20. Smile

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Re: Practice Track, rich

Post by rich on Wed Mar 21, 2012 5:05 pm

WishLine wrote:
rich wrote:What about the entertainment in watching it? Some tracks would score really low on your scale but be very entertaining...

They can get up to 20 points based on that alone. A quirk which looks the same as any other quirk might get about 4. A track by a new person showing serious improvement gets like 9. A track which makes me want to watch it again (Jagged Peak Adventure, Breathtaking Silence, Bolted to the Wall) get 18,19,20. Smile
Good to know Smile. So how would something like this be scaled to your list? www.youtube.com/watch?v=GcXGVcPwBjI Because I really like this track.
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Re: Practice Track, rich

Post by WishLine on Wed Mar 21, 2012 5:19 pm

rich wrote:
WishLine wrote:
rich wrote:What about the entertainment in watching it? Some tracks would score really low on your scale but be very entertaining...

They can get up to 20 points based on that alone. A quirk which looks the same as any other quirk might get about 4. A track by a new person showing serious improvement gets like 9. A track which makes me want to watch it again (Jagged Peak Adventure, Breathtaking Silence, Bolted to the Wall) get 18,19,20. Smile
Good to know Smile. So how would something like this be scaled to your list? www.youtube.com/watch?v=GcXGVcPwBjI Because I really like this track.

That's interesting, because for a track so short it would hit so many of my points. Spec-uals (a catch-all term I've just invented for granuals, kramuals etc), flings in loops, three types of manuals. The recycling, speed and flow and XY would be rewarded in those 20 points and elsewhere. The fact the track was over before it began would be penalised. It'd probably get good, great, maybe even excellent on a good day xD

I hope you don't mind your track thread being taken up with talk about this...that wasn't my intention. Sorry!

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Re: Practice Track, rich

Post by chaomocha on Wed Mar 21, 2012 6:49 pm

IMO I saw aspii and KTK in the style of this track, really enjoyed watching. Well done, keep it up!!

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Re: Practice Track, rich

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