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Double Sided Lines

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NachoGrande96
Traxis
Hedgehogs4Me
KillinTime2792
mhenr18
Conundrumer
rabid squirrel
[senpai] kevans
Chuggers
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Double Sided Lines Empty Double Sided Lines

Post by Kohuda Wed Feb 01, 2012 6:07 pm

What happens if Bosh gets impaled by one?
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Post by Chuggers Wed Feb 01, 2012 6:11 pm

It's kinda like dividing by zero. You just don't do it.
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Post by [senpai] kevans Wed Feb 01, 2012 6:13 pm

Uhh... assuming that no gwell glitches are involved... the line goes in between the contact points until one touches him and they react, and grind.
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Post by rabid squirrel Wed Feb 01, 2012 6:31 pm

kevansevans wrote:Uhh... assuming that no gwell glitches are involved... the line goes in between the contact points until one touches him and they react, and grind.
yeah, that
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Post by Kohuda Wed Feb 01, 2012 6:41 pm

Sounds awkward.
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Post by Conundrumer Wed Feb 01, 2012 6:42 pm

that's why I was considering making his body solid (only for double-sided lines)
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Post by mhenr18 Wed Feb 01, 2012 10:35 pm

Because I'm still focusing on other things right now rather than any other linetypes, I haven't really had time to figure out exactly what I want to do with double sided lines - I think that certain points must always be on the same side of a line as others, like the body and butt points, otherwise bosh falls of the sled.

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Post by KillinTime2792 Wed Feb 01, 2012 11:37 pm

I wanna hand grind, why must you try and prevent this?
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Post by Conundrumer Thu Feb 02, 2012 1:36 am

KillinTime2792 wrote:I wanna hand grind, why must you try and prevent this?
Hand grinds would still work, just none of that head/butt grind tomfoolery.
I guess we can have a poll on how bosh would react to getting impaled
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Post by Hedgehogs4Me Thu Feb 02, 2012 4:05 pm

I don't like the solid-body idea. It sounds very limiting to me, and some of these new things could be fun.
That being said, I hope sandwiched nose grinds (with the two nose contact points between the lines) don't make nosies obsolete. I also like nosies.
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Post by Traxis Thu Feb 02, 2012 4:15 pm

With these double sided lines, I wanna see someone granual one side, then granual the other later in the track.
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Post by Hedgehogs4Me Thu Feb 02, 2012 4:17 pm

^ Unfortunately it'll look like they just did a grind =/

This could actually be interesting, if flings, granuals, flanuals, nosies, and basically most other things suddenly became obsolete. It could even happen to alt flings.

I'm... not sure how I feel about this.
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Post by NachoGrande96 Thu Feb 02, 2012 4:54 pm

Well, I think it'd make for a challenge. Trying to make an impressive track using only basic tricks, the new hangs/grinds, and no quirks. It's almost like Line Rider completely done over.
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Post by Hedgehogs4Me Thu Feb 02, 2012 5:28 pm

You could still do individual quirks, I don't think that could be replaced by anything you could do with double-sided lines.
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Post by rabid squirrel Thu Feb 02, 2012 5:47 pm

Hedgehogs4Me wrote:^ Unfortunately it'll look like they just did a grind =/

This could actually be interesting, if flings, granuals, flanuals, nosies, and basically most other things suddenly became obsolete. It could even happen to alt flings.

I'm... not sure how I feel about this.
why I dislike double sided lines

people who don't quirk are like "oh cool then I can ride on both sides"

people who know something about quirking realize that granuals, flanuals, flings suddenly involve no skill to create something very similar
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Post by hypothet Thu Feb 02, 2012 6:33 pm

rabid squirrel wrote:
Hedgehogs4Me wrote:^ Unfortunately it'll look like they just did a grind =/

This could actually be interesting, if flings, granuals, flanuals, nosies, and basically most other things suddenly became obsolete. It could even happen to alt flings.

I'm... not sure how I feel about this.
why I dislike double sided lines

people who don't quirk are like "oh cool then I can ride on both sides"

people who know something about quirking realize that granuals, flanuals, flings suddenly involve no skill to create something very similar

Think of it this way.

It's Line Rider, but it's so radically different that it's a different type of Line Rider altogether. Therefore, it's fine.
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Post by mhenr18 Thu Feb 02, 2012 8:36 pm

rabid squirrel wrote:
Hedgehogs4Me wrote:^ Unfortunately it'll look like they just did a grind =/

This could actually be interesting, if flings, granuals, flanuals, nosies, and basically most other things suddenly became obsolete. It could even happen to alt flings.

I'm... not sure how I feel about this.
why I dislike double sided lines

people who don't quirk are like "oh cool then I can ride on both sides"

people who know something about quirking realize that granuals, flanuals, flings suddenly involve no skill to create something very similar

"Let's cater purely to the people who abuse the physics engine! Apparently a game about Line Rider should be designed only to meet the needs of those who don't ride lines at all"

I couldn't care less about what's easier or harder if it involves quirking. Find some new quirks to exploit.

(because if there's anything that's "not Line Rider", quirks are it)

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Post by rabid squirrel Thu Feb 02, 2012 8:56 pm

^ well, GL with losing basically all of the current fan base.
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Post by mhenr18 Thu Feb 02, 2012 9:06 pm

I never said I was getting rid of them. Single sided lines still exist - I just couldn't care about the "impact" of double sided lines. I'm sure people will look past preconceptions about what should be "easy" and "hard", given all of the improvements made in Unleashed.

Besides, it's not like you've done anything personally to keep the fan base around.

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Post by Conundrumer Thu Feb 02, 2012 10:10 pm

rabid squirrel wrote:
Hedgehogs4Me wrote:^ Unfortunately it'll look like they just did a grind =/

This could actually be interesting, if flings, granuals, flanuals, nosies, and basically most other things suddenly became obsolete. It could even happen to alt flings.

I'm... not sure how I feel about this.
why I dislike double sided lines

people who don't quirk are like "oh cool then I can ride on both sides"

people who know something about quirking realize that granuals, flanuals, flings suddenly involve no skill to create something very similar
Hey, I had to skip class to make the second demo track in my LR:P video :| it still takes skill/time
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Post by OTDE Thu Feb 02, 2012 10:25 pm

Er, could you have a "toggle" feature? Turn double sided lines on and off? Anyone? Anyone? Bueller?
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Post by Opal Rider Thu Feb 02, 2012 10:35 pm

OTDE wrote:Er, could you have a "toggle" feature? Turn double sided lines on and off? Anyone? Anyone? Bueller?
I don't see the point in this. If they don't want double sided lines they could just keep the old version.
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Post by OTDE Thu Feb 02, 2012 10:40 pm

But the ability to keep both on the same .sol would be nice. :P
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Post by Hedgehogs4Me Thu Feb 02, 2012 10:43 pm

Or, you could just not use them?

Anyways, mhenr came up with a solution that would nerf them a bit, but just in case it's supposed to be secret, I won't blab. DW guys, it's being taken care of.
EDIT: As for "the same .sol", you'll be dealing with .lrt files with individual tracks, but that can be organized in any way you want with, you know, normal folders, if we're talking about mhenr's version. Double-clicking (or file->open?) will open 'em.
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Post by efrazable Thu Feb 02, 2012 10:50 pm

Hedgehogs4Me wrote:Double-clicking (or file->open?) will open 'em.
GOOD GOD YES.
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