CC2: The Dark Side

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Re: CC2: The Dark Side

Post by Hedgehogs4Me on Fri Jan 20, 2012 4:07 pm

You should only say "not care what anyone else thinks" if there's any chance that anyone would disapprove of it.

But I'll do my best.
- Your "hand asdf" with the tail fling above it was really just a hand chain. I mean, geez, look at the slopes on those lines. Jesus Christ, man, they're supposed to tilt in a direction that would accelerate him.
- Same with your nose-butt asdf, except at least in that one the nose half was fine.
- A lot of other asdfs were probably like that as well, but I'll forgive you if you attend a lecture on Proper Elite Nomenclature for Interesting Stuff (we don't use the acronym very often) and give me the stock cloud footage you used for that intro.
- That monument was... amazing. :|

So, there you go. I also promised myself I'd do track reviews from now on in the style of actual reviews, so let me try this out.

CLOUD CONTROL 2 by Kramwood
Rating: Worth watching

Kramwood, who has been extremely productive lately with "non-serious" tracks, has come out with another gem for us, which he nicknames "CC2", adding copious amounts of confusion for those of us who don't necessarily remember the correct abbreviations for every last thing everyone releases.

Upon first watch, it struck as a short, very smooth-flowing (read:normal) fling-quirk track with a few rather odd rotational flow moments, with the usual Kramwood additions of almost excessive trick variety and occasional bouts of seemingly impossible power. Upon closer look, though, one can tell that he had quite a bit of fun with this one. He adds occasional moments that, in modern Line Rider, are hard to criticize without receiving a backlash, such as a single well on the top of some airtime, an unstable alt flanual, and, well, if you look closely at some of the asdf-related tricks, one can see that he may have either bitten off a little more than he could chew, or just simply didn't bother optimizing well slopes, instead moving on to something more entertaining to create.

Personally, I don't blame him. I, too, find it more fun to think of things like that than to actually do them perfectly neatly for the appropriate amount of time that a trick should be held. Let's face it, I'm sure that's a sentiment that we can all agree on.

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Re: CC2: The Dark Side

Post by Hedgehogs4Me on Fri Jan 20, 2012 4:41 pm

^Doesn't matter. If anything it's an asdchain, as the lines are sloped so that they decelerate him. It's like saying, "Look, this chain uses the same contact point each time, so it's a fling".

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Re: CC2: The Dark Side

Post by efrazable on Fri Jan 20, 2012 4:46 pm

^The thing is, I say that.

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Re: CC2: The Dark Side

Post by Hedgehogs4Me on Fri Jan 20, 2012 4:49 pm

^See me after class.

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Re: CC2: The Dark Side

Post by Stallie on Fri Jan 20, 2012 5:04 pm

Hedgehogs4Me wrote:^See me after class.

What? Suspicious

Anyways the track is amazing, the flow and variety of tricks you did are nicely done, those manuals are very good and that monument looks like it was for fun, but hey it looks nice, good job KW. 8D
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Re: CC2: The Dark Side

Post by Cereal on Fri Jan 20, 2012 8:41 pm

Well, I certainly loved CC1, and this was definitely a worthy sequel! (although it was on the short side).

Edit: lol v


Last edited by Cereal on Fri Jan 20, 2012 9:15 pm; edited 1 time in total

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Re: CC2: The Dark Side

Post by Wizzy on Fri Jan 20, 2012 8:46 pm

Future Rafael comment: The stacking killed the whole thing for me. Also felt like a showoff-ish.

Anyway that was pretty freaking rad.


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Re: CC2: The Dark Side

Post by Chuggers on Fri Jan 20, 2012 9:07 pm

kramwood rhymes with good

its a conspiracy
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Re: CC2: The Dark Side

Post by GhostY on Fri Jan 20, 2012 9:25 pm

that was amazing o.o

your so good dude xD

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Re: CC2: The Dark Side

Post by automatizer on Fri Jan 20, 2012 11:09 pm

A-M-A-Z-I-N-G O_O

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Re: CC2: The Dark Side

Post by CamQuartr on Fri Jan 20, 2012 11:21 pm

woah man, that was gnarly

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Re: CC2: The Dark Side

Post by Opal Rider on Fri Jan 20, 2012 11:50 pm

CamQuartr wrote:woah man, that was gnarly
I remember, back in the 90's... xD

Anyways, this track... I'll admit, I sort of liked the first one a bit better, but this is definately worthy to be considered it's sequel.

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Re: CC2: The Dark Side

Post by rabid squirrel on Sat Jan 21, 2012 1:53 am

Wizzy wrote:Future Rafael comment: The stacking killed the whole thing for me. Also felt like a showoff-ish.
Please... why can't you all stop making comments like this? They're not constructive.

(Not directed at you in particular, Wizzy)

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Re: CC2: The Dark Side

Post by Wizzy on Sat Jan 21, 2012 2:08 am

Why do we have to be constructive? Suspicious

lolballs.

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