Line rider 6.7+ 45 degree snap
+13
hypothet
jlflame2000
CamQuartr
Hotflash
KillinTime2792
Commandercoke
Georgio_jc
Derpinator
-Nexus-
SPL4SHZ0N3
rabid squirrel
crash2burn
Sheldon
17 posters
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Line rider 6.7+ 45 degree snap
I wanted this for a while now so I asked mhner and he made it.
http://adf.ly/246619/http://www.mediafire.com/?d8gk2l3y59nmjhd
http://adf.ly/246619/http://www.mediafire.com/?d8gk2l3y59nmjhd
Re: Line rider 6.7+ 45 degree snap
Okay this is sweet. I'm gonna make a hybrid 45/90 track. lol this is so fun
Re: Line rider 6.7+ 45 degree snap
Sheldon you should try making half-xy, as in lines are all degrees of 45 degree intervals. It's by far the most fun concept i've ever seen in linerider.
AND it's an all new frontier
AND it's an all new frontier
Re: Line rider 6.7+ 45 degree snap
i cant get a good start
who comes up with the first diagonal track? this is gonna be a race ;D
who comes up with the first diagonal track? this is gonna be a race ;D
Derpinator- Member
Re: Line rider 6.7+ 45 degree snap
well what i'm doing is doing XY+45
It's so freaking fun. I really, really needed this inspiration. I haven't even started a new solo track since my last one. Can not stress how new and exciting this is.
It's so freaking fun. I really, really needed this inspiration. I haven't even started a new solo track since my last one. Can not stress how new and exciting this is.
Re: Line rider 6.7+ 45 degree snap
bah, way less skill involved now
lol great thing..it has been a pain in the a55 to do it.
lol great thing..it has been a pain in the a55 to do it.
Georgio_jc- Line Rider Legend
Re: Line rider 6.7+ 45 degree snap
Haha. I knew you'd be dissapointed by this.Georgio_jc wrote:bah, way less skill involved now
lol great thing..it has been a pain in the a55 to do it.
Commandercoke- Line Rider Legend
Re: Line rider 6.7+ 45 degree snap
Sheldon wrote:Actually nexus that is the first thing I tried not possible.
orly? i thought someone already made a diagional kramual.
KillinTime2792- Member
Re: Line rider 6.7+ 45 degree snap
uhm... i tried to download this and everything seemed normal.. what's the point of it? :o
Hotflash- Member
Re: Line rider 6.7+ 45 degree snap
im gonna overhaul you!
its gonna be like the first all y blue upwards track
its gonna be like the first all y blue upwards track
Derpinator- Member
Re: Line rider 6.7+ 45 degree snap
KillinTime2792 wrote:Sheldon wrote:Actually nexus that is the first thing I tried not possible.
orly? i thought someone already made a diagional kramual.
I'm sure it's possible if you catch him exactly at a 45 degree angle with little to no spin. In that case, it's not it's not impossible. It's just very, VERY hard. :/
hypothet- Member
- don't read this
Re: Line rider 6.7+ 45 degree snap
The physics have changed in this hack. Mhenr, could you fix that?
Rafael- Line Rider Legend
Re: Line rider 6.7+ 45 degree snap
Rafael wrote:The physics have changed in this hack. Mhenr, could you fix that?
Wait.... How could physics change in a hack that worked before?
Re: Line rider 6.7+ 45 degree snap
I doubt anyone worked on an old track using this version. I think they only made new tracks with it.
Rafael- Line Rider Legend
Re: Line rider 6.7+ 45 degree snap
Probably flash player issues, send me the sol and I'll check it. I believe I can tell my flash player to run at any version if I wanted it to...I think... Can't hurt to check.
Re: Line rider 6.7+ 45 degree snap
what in the world are you talking about?kevansevans wrote:Probably flash player issues, send me the sol and I'll check it. I believe I can tell my flash player to run at any version if I wanted it to...I think... Can't hurt to check.
Re: Line rider 6.7+ 45 degree snap
Agreed with rabid.
Raf, can't have happened from my end - I copy/pasted my 6.7 source folder and wrote it as a very minimal extension of the xysnap code in it. I never touched the verlet code.
Raf, can't have happened from my end - I copy/pasted my 6.7 source folder and wrote it as a very minimal extension of the xysnap code in it. I never touched the verlet code.
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