Line rider 6.7+ 45 degree snap

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Line rider 6.7+ 45 degree snap

Post by Sheldon on Fri Jun 24, 2011 11:37 pm

I wanted this for a while now so I asked mhner and he made it.
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Re: Line rider 6.7+ 45 degree snap

Post by crash2burn on Fri Jun 24, 2011 11:41 pm

hawt! i can be a georgio! i think

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Re: Line rider 6.7+ 45 degree snap

Post by rabid squirrel on Sat Jun 25, 2011 12:33 am

sweet! inb4alldiagonaltracks

that would actually be really cool

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Re: Line rider 6.7+ 45 degree snap

Post by SPL4SHZ0N3 on Sat Jun 25, 2011 12:47 am

Okay this is sweet. I'm gonna make a hybrid 45/90 track. lol this is so fun xD

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Re: Line rider 6.7+ 45 degree snap

Post by -Nexus- on Sat Jun 25, 2011 6:24 am

coughdiagonalkramualscough

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Re: Line rider 6.7+ 45 degree snap

Post by Sheldon on Sat Jun 25, 2011 7:58 am

Actually nexus that is the first thing I tried not possible.
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Re: Line rider 6.7+ 45 degree snap

Post by SPL4SHZ0N3 on Sat Jun 25, 2011 8:02 am

Sheldon you should try making half-xy, as in lines are all degrees of 45 degree intervals. It's by far the most fun concept i've ever seen in linerider.
AND it's an all new frontier

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Re: Line rider 6.7+ 45 degree snap

Post by Derpinator on Sat Jun 25, 2011 8:06 am

i cant get a good start Sad

who comes up with the first diagonal track? this is gonna be a race ;D

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Re: Line rider 6.7+ 45 degree snap

Post by SPL4SHZ0N3 on Sat Jun 25, 2011 8:28 am

well what i'm doing is doing XY+45

It's so freaking fun. I really, really needed this inspiration. I haven't even started a new solo track since my last one. Can not stress how new and exciting this is. xD

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Re: Line rider 6.7+ 45 degree snap

Post by Georgio_jc on Sat Jun 25, 2011 8:35 am

bah, way less skill involved now :|

lol great thing..it has been a pain in the a55 to do it.

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Re: Line rider 6.7+ 45 degree snap

Post by Commandercoke on Sat Jun 25, 2011 11:07 am

Georgio_jc wrote:bah, way less skill involved now :|

lol great thing..it has been a pain in the a55 to do it.
Haha. I knew you'd be dissapointed by this. xD

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Re: Line rider 6.7+ 45 degree snap

Post by KillinTime2792 on Sat Jun 25, 2011 11:38 am

Sheldon wrote:Actually nexus that is the first thing I tried not possible.

orly? i thought someone already made a diagional kramual.

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Re: Line rider 6.7+ 45 degree snap

Post by Hotflash on Sat Jun 25, 2011 12:45 pm

uhm... i tried to download this and everything seemed normal.. what's the point of it? :o

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Re: Line rider 6.7+ 45 degree snap

Post by crash2burn on Sat Jun 25, 2011 1:34 pm

press shift+x

it's xy + diagonal mode

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Re: Line rider 6.7+ 45 degree snap

Post by CamQuartr on Sat Jun 25, 2011 1:45 pm

Awesome!

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Re: Line rider 6.7+ 45 degree snap

Post by Sheldon on Sat Jun 25, 2011 5:54 pm

I am gonna make one splashzone
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Re: Line rider 6.7+ 45 degree snap

Post by Derpinator on Sun Jun 26, 2011 2:04 am

im gonna overhaul you!
its gonna be like the first all y blue upwards track

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Re: Line rider 6.7+ 45 degree snap

Post by jlflame2000 on Tue Jun 28, 2011 12:25 pm

That is awesome!

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Re: Line rider 6.7+ 45 degree snap

Post by hypothet on Tue Jun 28, 2011 1:55 pm

KillinTime2792 wrote:
Sheldon wrote:Actually nexus that is the first thing I tried not possible.

orly? i thought someone already made a diagional kramual.

I'm sure it's possible if you catch him exactly at a 45 degree angle with little to no spin. In that case, it's not it's not impossible. It's just very, VERY hard. :/

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Re: Line rider 6.7+ 45 degree snap

Post by Rafael on Wed Dec 21, 2011 1:33 pm

The physics have changed in this hack. Mhenr, could you fix that? :P
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Re: Line rider 6.7+ 45 degree snap

Post by [senpai] kevans on Wed Dec 21, 2011 5:04 pm

Rafael wrote:The physics have changed in this hack. Mhenr, could you fix that? :P

Wait.... How could physics change in a hack that worked before?
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Re: Line rider 6.7+ 45 degree snap

Post by Rafael on Wed Dec 21, 2011 5:05 pm

I doubt anyone worked on an old track using this version. I think they only made new tracks with it.
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Re: Line rider 6.7+ 45 degree snap

Post by [senpai] kevans on Wed Dec 21, 2011 5:09 pm

Probably flash player issues, send me the sol and I'll check it. I believe I can tell my flash player to run at any version if I wanted it to...I think... Can't hurt to check.
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Re: Line rider 6.7+ 45 degree snap

Post by rabid squirrel on Wed Dec 21, 2011 5:52 pm

kevansevans wrote:Probably flash player issues, send me the sol and I'll check it. I believe I can tell my flash player to run at any version if I wanted it to...I think... Can't hurt to check.
what in the world are you talking about?

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Re: Line rider 6.7+ 45 degree snap

Post by mhenr18 on Fri Dec 23, 2011 1:20 am

Agreed with rabid.

Raf, can't have happened from my end - I copy/pasted my 6.7 source folder and wrote it as a very minimal extension of the xysnap code in it. I never touched the verlet code.

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