Path predicter thingy
3 posters
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Path predicter thingy
I've had this issue 3 times today. Like in the predicted path thing of bosh (not sure what it'd actual name is) bosh is fine and then track works, then I go to play it and he dies at some random point and I have to delete all the old track up to that point.
Not sure if a glitch or if I'm pressing something but never had this problem before.
There is also an issue with the hand tool at high speed especially like if you use it you get moved like really far away from bosh and have to find him again...
Not sure if a glitch or if I'm pressing something but never had this problem before.
There is also an issue with the hand tool at high speed especially like if you use it you get moved like really far away from bosh and have to find him again...
Hanuman- Member
Re: Path predicter thingy
onion skinning is the path predictor (I'm assuming it's the copies of bosh you're talking about, or are you meaning the momentum vectors?)
you might be using the flag wrong
Gonna have to be more specific
you might be using the flag wrong
Gonna have to be more specific
ScrungleBlumpkus- Member
- Interior Crocodile Alligator
Re: Path predicter thingy
I mean when you use the arrow keys to move frame by frame, when I make the track frame by frame often when I then play the track bosh crashes
Hanuman- Member
Re: Path predicter thingy
Well Hanuman, I have experienced this as well. It is an issue with the most recent build of LRA. I tend to use 1.2 to avoid these issues, because it has all the features I need with the fewest bugs. No offense meant to JC, bugs are inevitable with new additions.
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