Pezzed

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Pezzed

Post by Min3rl3g4nd on Sat Mar 26, 2016 5:34 pm

Okay guys, this track was made in February, the ending is nothing because there is a bug where it might malfunction and give up the lines it was gonna hit. Just something that happened.


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Re: Pezzed

Post by Apple on Tue Mar 29, 2016 9:28 am

I think you're improving pretty fast! At :21, that was the first shoulder fling I have seen you do. And you kept recycling that one line and I thought that was cool too. 

Two things I suggest you try are stalling your tracks instead of having him die or just fall forever, and trying to make your lines smoother. At :42, there is a curve that sends him upwards, and it looks like it was only 10 or so lines. If it were even just double that, it would look a lot cleaner.

Still, I liked the track and I'm impressed with your progress.
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Re: Pezzed

Post by Min3rl3g4nd on Thu Mar 31, 2016 7:52 am

shua wrote:I think you're improving pretty fast! At :21, that was the first shoulder fling I have seen you do. And you kept recycling that one line and I thought that was cool too. 

Two things I suggest you try are stalling your tracks instead of having him die or just fall forever, and trying to make your lines smoother. At :42, there is a curve that sends him upwards, and it looks like it was only 10 or so lines. If it were even just double that, it would look a lot cleaner.

Still, I liked the track and I'm impressed with your progress.
It wasn't finished, it was made like a month ago and there was a stall but a glitch got it out of the way.

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