[Track Jam] NIGHT RIDER

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[Track Jam] NIGHT RIDER

Post by OTDE on Sun Feb 14, 2016 12:01 am


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Re: [Track Jam] NIGHT RIDER

Post by Chuggers on Sun Feb 14, 2016 12:05 am

there will never be a moment as hype as when bosh and his sled begin to rise into the night sky
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Re: [Track Jam] NIGHT RIDER

Post by Sheldon on Sun Feb 14, 2016 1:10 am

I just cried that was epic.
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Re: [Track Jam] NIGHT RIDER

Post by rabid squirrel on Sun Feb 14, 2016 2:11 am

Your artistic vision is off the charts, man. I remember when you first explained what your concept for this track was (inverting the track with editing, playing it upside down and backwards, and having the whole thing be offsled) and I couldn't figure out how it would all actually make sense in a final product. I don't know of anyone else who can take SO MANY separate ideas that have been used here and there in Line Rider history as one-off gimmicks (inverted video, upside down track, reverse playback, the interaction of Bosh and the sled while offsled, multiple tracks in one video, and looping a section of video) and bring them all together into such an awesome experience that is not only fresh and unique but incredibly entertaining and in the same vein as the greatest storytelling tracks in Line Rider. This is unlike anything else, and yet all of its pieces can be traced to various experimental moments in Line Rider history that nobody saw potential in, except you filed them away in the back of your brain and used all of them brilliantly here. BRAVO!!!

I cannot wait to see what you do next, and I honestly can't remember the last time I felt that way about a Line Rider creator.

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Re: [Track Jam] NIGHT RIDER

Post by Anton on Sun Feb 14, 2016 8:37 am

Creativity - on point.exection - could've been better.

I see there is a story, and I know the general idea of what is going to happen. the beginning is hype^25567, but I was expecting less quirk(glitchquirk)-like movement and more manual-like smoothness. For me, that sort of broke the illusion the beginning tried to set up. The syncs are off, which I don't blame you for, but it makes it harded to enjoy - for me anyway.

I feel like this could've been better, so I really hope someone will revisit this concept sometime after offsled has been popularized.

Other than that, I LOVE where you're taking your trackmaking atm. You're producing so much quality content, it is difficult to keep up. Keep it up.

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Re: [Track Jam] NIGHT RIDER

Post by Rafael on Mon Feb 15, 2016 12:01 pm

@Anton wrote:Creativity - on point.exection - could've been better.

I see there is a story, and I know the general idea of what is going to happen. the beginning is hype^25567, but I was expecting less quirk(glitchquirk)-like movement and more manual-like smoothness. For me, that sort of broke the illusion the beginning tried to set up. The syncs are off, which I don't blame you for, but it makes it harded to enjoy - for me anyway.

I feel like this could've been better, so I really hope someone will revisit this concept sometime after offsled has been popularized.

Other than that, I LOVE where you're taking your trackmaking atm. You're producing so much quality content, it is difficult to keep up. Keep it up.
I don't ^ this very often, but.. ^ This.

Absolutely loved the start, but when the quirk started I was confused. Still don't know how he found his sled.

I also love the direction you're taking. You're really showing us your creativity Smile
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Re: [Track Jam] NIGHT RIDER

Post by Z_N-Freak on Wed Feb 17, 2016 2:01 pm

Creative genius? Yes sir. I enjoyed this, but gotta agree the quirkiness was a bit surprising and hard to follow at times. Anyhow I got chills when Bosh and the sled "merged to become one". Epic moment.

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