Supersonic Motion [re-edit]

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Supersonic Motion [re-edit]

Post by Rafael on Tue Jan 19, 2016 12:52 pm

Hey guys!

https://www.youtube.com/watch?v=edz263KMK2c

I decided to include Supersonic Motion in my portfolio to get into the study "Composition of Electronic Music".
Consequently, I made a more accessible re-edit of it. Might as well share it, enjoy!
It'd be cool if this version was used in future ToL polls.
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Re: Supersonic Motion [re-edit]

Post by Sheldon on Tue Jan 19, 2016 2:39 pm

Tbh I like the old one more. But a non-LR player wouldn't I guess.


Last edited by Sheldon on Wed Jan 20, 2016 2:37 am; edited 1 time in total
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Re: Supersonic Motion [re-edit]

Post by Opal Rider on Tue Jan 19, 2016 3:29 pm

I agree with Sheldon. At least within the community, the epic title joke is probably the greatest throwback ever, I loved it. That being said, for your portfolio, you should definitely keep the re-edit.

It's all about who your audience is. Wink Both are great in their own ways.

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Re: Supersonic Motion [re-edit]

Post by efrazable on Tue Jan 19, 2016 4:50 pm

Funny you should post this, just yesterday I made this Reddit post: https://www.reddit.com/r/DnB/comments/41l4gj/fanmade_music_video_for_netskys_your_way_a_line/

I made a couple others to see if calling a synced track a "fan-made music video" could generate interest.

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Re: Supersonic Motion [re-edit]

Post by theacp127 on Tue Jan 19, 2016 8:44 pm

Interesting how in the original you chose a different song for the color replay but just replayed "Your Way" over again in this one. I guess it was to help people see the sync easier.

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Re: Supersonic Motion [re-edit]

Post by Rafael on Tue Jan 19, 2016 9:05 pm

@Sheldon wrote:Tbh I like the old one more. But a none LR player wouldn't I guess.
@Opal Rider wrote:I agree with Sheldon. At least within the community, the epic title joke is probably the greatest throwback ever, I loved it. That being said, for your portfolio, you should definitely keep the re-edit.

It's all about who your audience is. Wink Both are great in their own ways.
Yeah this one definitely has a more serious character Hehe I'll keep the original one if most people think I should. This one has a better recording and sound quality though.
@efrazable wrote:Funny you should post this, just yesterday I made this Reddit post: https://www.reddit.com/r/DnB/comments/41l4gj/fanmade_music_video_for_netskys_your_way_a_line/

I made a couple others to see if calling a synced track a "fan-made music video" could generate interest.
Hahaha that's crazy! I think it could.
@theacp127 wrote:Interesting how in the original you chose a different song for the color replay but just replayed "Your Way" over again in this one. I guess it was to help people see the sync easier.
Yeah that... and that I have to let the entire song play if I want to call it a music video :P


Last edited by Rafael on Tue Jan 19, 2016 9:41 pm; edited 3 times in total
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Re: Supersonic Motion [re-edit]

Post by rabid squirrel on Tue Jan 19, 2016 9:10 pm

I like the original for the tournament personally, but this one is much better for a broader audience.

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Re: Supersonic Motion [re-edit]

Post by Traxis on Tue Jan 19, 2016 11:22 pm

Never saw this before. It blew my mind. Coming here to see it's 2 years old blew my mind harder. The sync, especially the sync while he's falling at whatever million lines per second, actually made me laugh.

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Re: Supersonic Motion [re-edit]

Post by Conundrumer on Wed Jan 20, 2016 1:00 am

I like how the soundtrack for this version continues seamlessly into the color replay, and also how it's a lot more accessible. No longer will I fumble around getting past the pre-intro while showing this track to my friends Smile

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Re: Supersonic Motion [re-edit]

Post by ScrungleBlumpkus on Wed Jan 20, 2016 11:22 pm

@Traxis wrote:Never saw this before. It blew my mind. Coming here to see it's 2 years old blew my mind harder. The sync, especially the sync while he's falling at whatever million lines per second, actually made me laugh.

And look at what's possible now, with LRA. Rafael pretty much pushed the beta limits.

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